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How much do you know about technologies in Sports?

Total questions: 10

Worksheet time: 8mins

Name
Class
Date
1.

A fitness app uses wearable sensors to track heart rate and movement during exercise. What is the most important benefit of this technology for everyday physical fitness training?

a)

It guarantees that the user will not get injured during workouts

b)

It completely replaces the need for any human fitness coach

c)

It provides real-time, personalized feedback that can guide intensity and progress

d)

It allows users to avoid warming up because the device tracks their vitals

2.

A sports club uses an online booking system for tennis courts and fitness classes. From a business management perspective, what is the biggest advantage of this technology?

a)

It forces all members to come more often

b)

It completely removes the need for customer service

c)

It automates scheduling and payments, reducing staff workload and errors

d)


It makes the club look more fashionable on social media

3.

In esports, players often use specialized gaming mice with adjustable sensitivity (DPI). How does this technology mainly help performance?

a)

It automatically aims and shoots for the player

b)

It allows precise and customizable control of in‑game movements

c)

It ensures the player will never lose a game

d)


It makes the internet connection faster

4.

Which example best shows technology supporting fair play in professional sports?

a)

Using video assistant referee (VAR) systems to review critical decisions

b)

Editing broadcast replays to hide referee mistakes

c)

Using performance‑enhancing drugs to balance player abilities

d)

Allowing coaches to secretly listen in on the opponent’s team talks

5.

A rehabilitation clinic uses virtual reality (VR) games to help patients regain balance after an injury. What is a key advantage of this technology in therapy and rehab?

a)

It replaces the need for therapists to assess progress

b)

It turns every exercise into a competitive sport league

c)

It guarantees a faster recovery for all patients

d)

It creates engaging, interactive environments that motivate patientsredsds

6.

Wearable devices can monitor heart rate, sleep patterns, and daily movement. Which potential risk should users keep in mind?

a)

The device will physically harm them just by being worn

b)

They will no longer need to see a doctor for check‑ups

c)

Their personal health data could be misused if not properly protected

d)

The device will automatically coach them to Olympic level

7.

A local gym introduces a mobile app that lets members follow workout plans, track progress, and receive push notifications. How does this support the gym’s business management goals?

a)

By improving member engagement and providing data for better decisions

b)

By making it harder for members to cancel their membership

c)

By preventing any complaints about gym services

d)

By replacing all staff with the app

8.

In recreational running events, timing chips attached to shoes or bibs record each runner’s start and finish times. How does this technology improve fairness?

a)

By giving faster runners extra time bonuses

b)

By ensuring each runner’s time is measured individually, not just by gun start

c)

By allowing organizers to ignore official race rules

d)

By making slower runners invisible in the resultsrunning event chip

9.

A professional basketball team uses motion‑tracking cameras in the arena to collect data on players during games. What is one main use of this technology?

a)

To change the scoreboard without permission

b)

To control referees’ decisions in real time

c)

To automatically replace the coach

d)

To analyze player movements and strategies for performance improvement

10.

In esports tournaments, organizers often require players to compete on standardized gaming PCs and monitors. Why is this important for fair competition?

a)

It allows some players to secretly use stronger equipment

b)

It ensures that all players have the same hardware conditions

c)

It guarantees that no player will ever lag or disconnect

d)


It makes the games less interesting for spectators