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Programming with Scratch"Smart Assistant"

Total questions: 10

Worksheet time: 7mins

Name
Class
Date
1.

Where do sprites visually perform actions created by your scripts (code)?

a)

Coding Area

b)

Block Palette

c)

The Stage

2.

Where do you add/select characters like "Face"?

a)

Coding Area

b)

Stage

c)

Sprite Area

3.

Which area is your "toolbox" of color-coded blocks?

a)

Block Palette

b)

The Stage

c)

Coding Area

4.

Which menu contains the Ask block used to listen to user input?

a)

Sensing (Light Blue)

b)

Operators (Green)

c)

Control (Gold)

5.

Which colored menu contains the "Brain" of your code, including If-Then logic?

a)

Looks (Purple )

b)

Operators (Green)

c)

Control (Gold)

6.

To check whether a message equals a command using the = operator, which category provides comparison blocks?

a)

Sensing (Light Blue)

b)

Operators (Green)

c)

Events (Yellow)

7.

If a condition evaluates as ‘false’ in a simple If-Then block, what happens?

a)

Crash the program

b)

Skips the action (operation)

c)

Performs the action anyway

8.

Look at the "Block" (If-Else). If the weather is NOT warm, what will the sprite say before saying "Have a nice day"?

a)

Nothing

b)

"Put your coat on"

c)

"Enjoy the nice weather"

9.

Which statement best describes a limitation of rules-based logic when building a program in Scratch?

a)

It controls only physical devices, not virtual

b)

It fails if input varies slightly from the rule

c)

It always understands any user phrasing

d)

It automatically learns new patterns over time

10.

You want a Scratch smart assistant to turn a lamp on when the user types "lamp on." Which simple approach should you implement first?

a)

Use an if statement checking the exact text

b)

Train a neural network with examples

c)

Build a database of smart home devices

d)

Encrypt the user’s input for security