wayground logo

Free Printable Worksheets

NEW

Font size

S
M
L
XL
Worksheets

Page 1

Total questions: 30

Worksheet time: 15mins

Name
Class
Date
1.

Which step is shown as part of the design thinking process on the slide that comes after Define?

a)

Research

b)

Ideate

c)

Test

d)

Empathize

2.

What is the first step shown in the design thinking process diagram on the slide?

a)

Empathize

b)

Prototype

c)

Implement

d)

Test

3.

Which step focuses on generating multiple ideas before choosing one to build?

a)

Ideate step in design thinking

b)

Improve step after launch

c)

Feedback step from users

d)

Revise step after testing

4.

What do the lesson objectives say about feedback?

a)

Collect feedback but never change

b)

Ignore feedback and move on

c)

Use feedback only at the end

d)

Analyze feedback to identify areas for improvement

5.

Which key term means to make changes to make something better?

a)

Prototype

b)

Revise

c)

Feedback

d)

Ideate

6.

A student builds a rough model to test an idea for an app. Which term fits best?

a)

Improve after launch

b)

Ideate with friends

c)

Prototype for testing

d)

Feedback from users

7.

Which option correctly lists all five stages of the design thinking process shown?

a)

Empathize, Define, Ideate, Prototype, Test

b)

Plan, Build, Debug, Deploy, Review

c)

Research, Design, Code, Launch, Maintain

d)

Observe, Question, Brainstorm, Create, Share

8.

Which action best fits the Ideate stage highlighted on the slide?

a)

Brainstorm many different possible solutions

b)

Test a finished product with real users

c)

Write a final report with conclusions

d)

Purchase materials for mass production

9.

Which sequence shows how ideas move from thought to evidence on this slide?

a)

Test, Prototype, Ideate for planning

b)

Prototype, Empathize, Market for sales

c)

Ideate, Prototype, Test for feedback

d)

Define, Test, Empathize for evidence

10.

What is the main goal of the Define stage in design thinking?

a)

Build a sample model to see how it works

b)

Write the exact problem after learning needs

c)

Test the prototype and collect feedback

d)

Share many creative solutions for problems

11.

Which list shows the correct order of the first three stages?

a)

Prototype, Test, Empathize

b)

Ideate, Prototype, Test

c)

Empathize, Define, Ideate

d)

Define, Empathize, Ideate

12.

Which stage best matches the lesson key term “Feedback”?

a)

Test by collecting and using feedback

b)

Prototype by building a simple model

c)

Define by writing the problem clearly

d)

Empathize by sharing users’ feelings

13.

What does the word ideate mean in this lesson?

a)

Choose the best final solution carefully

b)

Produce many creative ideas quickly

c)

Build a working model carefully

d)

Collect feedback from users thoughtfully

14.

Why do teams generate many ideas during ideation?

a)

To collect user feedback forms

b)

To test a completed prototype

c)

To explore different possible solutions

d)

To finish faster with one idea

15.

Which pair matches a lesson objective with its purpose?

a)

Revise prototype – gather stories

b)

Generate ideas – develop a prototype

c)

Analyze feedback – build first idea

d)

Improve testing – write instructions

16.

Which key term means a first working model used for testing?

a)

Prototype

b)

Ideate

c)

Feedback

d)

Revise

17.

Which activity best fits the Ideate stage in the slide’s instructions?

a)

Brainstorm many possible ideas

b)

Run a large public test

c)

Write the final user manual

d)

Buy hardware components now

18.

In the example app, what problem is being solved?

a)

Schools require new lunch menus

b)

Parents want fewer notifications

c)

Teachers need more grading time

d)

Students forget homework deadlines

19.

What is the name of the example prototype for the homework app?

a)

Homework Hero

b)

Study Buddy

c)

Reminder Rocket

d)

Deadline Doctor

20.

Why is a prototype usually simple rather than complex?

a)

It hides the real features forever

b)

It is faster to test ideas early

c)

It avoids talking to classmates

d)

It saves space on app stores

21.

A classmate suggests reminders should come two days before due dates instead. What is the best first action?

a)

Plan a small test of the new timing

b)

Ignore the suggestion completely

c)

End the project to save time

d)

Replace all features immediately

22.

In the Design Thinking process, what is a prototype?

a)

A first working model to test ideas

b)

A report of user opinions only

c)

A final released app with marketing

d)

A list of problems without solutions

23.

If testers say the Add Task button is hard to find, what should the team do next?

a)

Revise the design to make it easier

b)

Ignore the comment and keep it

c)

Remove the button from the app

d)

Add more tasks to the same screen

24.

Which option best describes a good prototype for a smart city app?

a)

A random drawing unrelated

b)

A long written essay only

c)

A fully working city system

d)

A simple clickable mock‑up

25.

If your model of a tall skyscraper does not stand properly, what should you do next?

a)

Stop working on the model

b)

Test it with more people

c)

Throw it away immediately

d)

Revise and improve it

26.

Which step best matches the key term revise in design thinking?

a)

Change the design based on results

b)

Collect ideas from a group

c)

Share the final version publicly

d)

Create a first model to explore

27.

After testing, what should you do next?

a)

Revise the prototype based on results

b)

Ignore the data and restart

c)

Change the users you design for

d)

Stop working and present early

28.

Which pair correctly matches the term with its purpose?

a)

Prototype – build a testable model

b)

Improve – gather ideas only

c)

Feedback – finalize the solution

d)

Revise – create many first ideas

29.

A team received comments that users cannot find the home button. Which change shows strategic thinking?

a)

Move the button to a visible spot

b)

Change the app’s theme color only

c)

Add more hidden menu options

d)

Ignore comments and keep layout

30.

You have ten ideas from ideation. How should you choose one to prototype?

a)

Choose the most colorful sketch

b)

Use the idea with longest name

c)

Pick the one drawn first

d)

Select one based on user needs