
Team Content: Product Metrics Review (4th Aug)
Presentation
•
Business
•
Professional Development
•
Hard
Anonymous Anonymous
Used 2+ times
FREE Resource
14 Slides • 8 Questions
1
Our vision: where do we want to be
Key metrics: are we on track to achieve the vision
Key insights: where do we need to improve on
2
100% ready to host quizzes
Everything that a teacher discovers or creates is of great quality
One click content discovery
We will help teachers discover what they need with just one click
Make learning engaging
Provide tools to teachers to make learning engaging
3
4
Multiple Choice
Till date, how many pieces of content (a quiz or a lesson) have ever
been created on Quizizz. (Draft, Public, Private and Deleted)
5L
3Cr
10Cr
80L
5
95% of the content is Quiz, 5% is lessons
30% of the content is in Draft state
50% of the content is 'Public' content > content which can be used by others
10 Crore!
6
7
Multiple Choice
How many NEW content gets added to
the library every WEEK. Ignore vacation times
10K
5L
1L
50K
8
Reorder
Rank the subjects from highest to lowest number of content available
English
Science
Math
Social Studies
Languages
9
Most popular subjects
10
We have a huge content library.
And it's growing at a high speed.
11
DEEP DIVE
12
For content discovery, SEARCH is the most used feature.
67% of the MATs use search feature around 5.5 times a month
55%+23% = 78% of the total games played are discovered
13
Multiple Choice
What is our SEARCH CLICK RATE?
[Searching to clicking on a search result]
Below 10%
~30%
~50%
~80%
14
Multiple Choice
What is our SEARCH OVERALL SUCCES RATE?
Search > Click > Hosting a game
~15%
~30%
~1%
~50%
15
Reorder
Rank the most searched categories
Topic names
Subject names
Grade level
Questions
16
SEARCH is definitely one area which when
improved can help us achieve One Click Content Discovery
17
DEEP DIVE
18
Editing or creating are very valuable actions! Everything that we have is after all either created or cloned and edited by teachers.
48% of the MATs create or clone at least 3 times a month
45% of the total games played are created or cloned
19
Multiple Choice
What is our CREATION SUCCESS RATE?
Create button click > Publish
~30%
Below 10%
~50%
~80%
20
Multiple Choice
After I have discovered or cloned or created a quiz, how
much time does it take to start a game? What is our WAITING TIME?
~7 Mins
~30 secs
~20 Mins
~ 10 Mins
21
Summary of Key Metrics
Our content library is huge & can be powerful
78% of the games are 'Discovered'
45% of the games are 'Edited or created'
Search success rate ~15%
Creation success rate ~ 30%
Average waiting time is ~7 mins
22
That's all folks!
Our vision: where do we want to be
Key metrics: are we on track to achieve the vision
Key insights: where do we need to improve on
Show answer
Auto Play
Slide 1 / 22
SLIDE
Similar Resources on Wayground
18 questions
Theme Christmas Movie Clips
Presentation
•
KG
16 questions
Syntax
Presentation
•
Professional Development
17 questions
Professional Emails
Presentation
•
Professional Development
19 questions
B2 U4 Grammar
Presentation
•
University
15 questions
Welcome to the LRC - Induction Quiz 25/26
Presentation
•
Professional Development
17 questions
X-Culture Live business simulator
Presentation
•
KG - Professional Dev...
16 questions
TPX & Havas: 6/20/2023
Presentation
•
Professional Development
Popular Resources on Wayground
10 questions
Safety Day 2026 – Student Review
Quiz
•
9th Grade
21 questions
Continents and Oceans
Quiz
•
6th Grade
20 questions
Parts of Speech
Quiz
•
5th Grade
16 questions
Subject & Predicate
Quiz
•
5th Grade
25 questions
Multiplication Facts
Quiz
•
5th Grade
12 questions
Map Skills
Quiz
•
3rd Grade
22 questions
Continents and Oceans
Quiz
•
5th Grade
15 questions
Rounding Decimals
Quiz
•
5th Grade