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GAMIFICATIONS LESSON B2

GAMIFICATIONS LESSON B2

Assessment

Presentation

English

University

Practice Problem

Hard

Created by

Milgian Diaz

FREE Resource

24 Slides • 15 Questions

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2

Open Ended

HAVE YOU EVER USED A GAME SYSTEM OR APLICATION IN CLASS? YES/ NO

MENTION THE NAME

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Audio Response

Question image

Have you ever used a game to
study any content?


audio
Open Audio Recorder

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Audio Response

Question image

explain in a audio what is the diferent between digital natives and digital immigrants

audio
Open Audio Recorder

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Categorize

Options (20)

BETWEEN 7-22

BORN AFTER 1997

TECH-SAVVY

SOCIAL MEDIA NATIVES

ENTREPRENEURIAL SPIRIT

BETWEEN 23-38

MEME LOVERS

WORK-LIFE BALANCE

TECHNOLOGY ADOPTERS

EXPERIENCE-DRIVEN

BETWEEN 39-54

LOVE FOR GRUNGE MUSIC

INTRODUCED TO COMPUTERS

EXPERIENCED THE COLD WAR

RISE OF MTV

BETWEEN 74-91

EXPERIENCED WORLD WAR II

TRADITIONAL VALUES

RESPECT FOR AUTHORITY

HARD WORK ETHIC

Organice estas opciones en las categorías correctas

GENERATION Z
MILENIALS
GENERATION X
SILENT GENERATION

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Multiple Choice

game element: Game element that
allows players to see
where they are and how
they progressed.

1

Leaderboards

2

levels

3

badges

4

progress bar

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Multiple Choice

THIS GENERATION GREW UP USING TECHNOLOGICAL RESOURCES:

1

DIGITAL NATIVES

2

DIGITAL IMIGRANTS

3

MILENIALS

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Audio Response

EXPLAIN WHAT IS GAMIFICATIONS?

audio
Open Audio Recorder

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Word Cloud

Question image

WRITE THE BENEFITS OF USING GAMES IN CLASSES

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Labelling

WHAT'S THIS? DO YOU RECONGNIZE THIS GAME ELEMENTS

Drag labels to their correct position on the image

LEVELS

BADGE

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Draw

DRAW AN EXCELLENCE INSIGNIA FOR YOUR STUDENTS

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Fill in the Blank

Increases learner engagement AND ACTIVE PARTICIPACION

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Fill in the Blank

Question image

4 aplications for video conferency

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Drag and Drop

Game element that
allows players to see
Drag these tiles and drop them in the correct blank above
levels
badges

33

Multiple Choice

write the concept of Virtual currency

1

Graphical control
element used to
visualize the progression
of a game.

2

Competitions in which two or more people are
engaged.

3

Incentives players
receive for any
achievement.

4

Coins or tokens used to
reward players and
create game economy.

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Fill in the Blank

7 core game mechanics

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39

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