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TCH071 Game Design Quiz 4 Review

Authored by Lynn Hadley

Computers

9th - 12th Grade

Used 5+ times

TCH071 Game Design Quiz 4 Review
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A state of deep engagement that allows a player to fully invest in a game’s world is called:

gameplay innovation

player immersion

truth in storytelling

games-as-art

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The graphical representation of the user’s character or alter-ego is their:

eidolon

voxel

avatar

animus

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In designer Tracy Fullerton’s scale of the relative consequence of different types of decisions, which of the following kinds of decisions is most consequential?

minor

important

inconsequential

necessary

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When a game allows you to pick party members from a large pool, each with different classes and roles but in which no single party combination is clearly superior to others, the game is using:

intransitive relationships

transitive relationships

orthogonal relationships

parallel relationships

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A game that imposes a cost for using certain strategies, but which hides the cost from the player so that they have to discover it during the course of gameplay, is utilizing a:

manifest cost

relational cost

subordinate cost

shadow cost

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A camera that features a consistent or fixed relationship between two axes, resulting in a "flat" view, is called:

a first-person camera

a side-view orthogonal camera

an isometric camera

a top-down orthogonal camera

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Exerting power to achieve a goal is called:

sympathy

empathy

autonomy

agency

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