
Video Game Design I Post Test Review
Authored by Richard Jackson
Other
9th - 12th Grade
Used 3+ times

AI Actions
Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...
Content View
Student View
20 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What is a "game"?
Any toy that you can play with that makes you experience joy.
Toys, video games and card games only.
Rules and mechanics that people manipulate to construct systems of entertainment.
A collection of rules, a goal, chance and competition, which when interacted with provide entertainment and/or pleasure to participants.
2.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What is a "toy"?
Anything made for children for amusement.
An item that is used in plan, especially one designed for such use.
An object that inspires creativity.
An item that are only for children aged 10 and under.
3.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What is a "game mechanic"?
A game mechanic is a person who designs and tunes up a game for play.
A game mechanic is a set of methods invoked by agents, designed for interaction with the game state.
Both A and B
Neither A nor B
4.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What is the "magic circle"?
A world where magic determines the mechanics of a game, especially where roleplaying games are concerned.
A temporary world, agree upon by the player(s) inside of the ordinary world, in which the rules of the game apply and the performance takes place.
A circle which holds all the ideas and concepts related to a game.
The boundaries of the game world.
5.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What is "collision detection"?
None of these are correct.
The physics related to automobile crashes in racing games.
The intersection of two or more points on two or more objects in space as an event.
The data related to the impending crash of a game due to lag.
6.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What is the difference between “object movement” and “animation”?
Animation focuses on the process of creating the illusion of liveliness through cell or frame based techniques. Motion the movement of an object according to rules or mechanics of the video game.
There really isn’t a difference, it is all the same.
An animated object may also move around the screen while the animation is playing.
Both A and C
7.
MULTIPLE CHOICE QUESTION
30 sec • 5 pts
What game genre focuses on planning and tactics?
RPG
Action
SHUMP
Strategy
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?