Gamification can be used as an intervention in which of the following fields?
Gamification

Quiz
•
Education
•
University
•
Hard

Mingming Zheng
Used 1+ times
FREE Resource
5 questions
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1.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
Cognitive
Emotional
Social
Competence
2.
FILL IN THE BLANK QUESTION
30 sec • 1 pt
Gamification is defined as the use of _,_,_ to promote expected behavior.
3.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What aspects of educational gamification propose to use similar games to shape learners' behavior?
Rule system
Player experience
Operational approach
Cultural role
4.
FILL IN THE BLANK QUESTION
30 sec • 1 pt
We must clearly define the_ of gamification, evaluate its _ , explore the current _ and future _ , and better understand the _ behind gamification.
5.
OPEN ENDED QUESTION
30 sec • 1 pt
What role can the potential of gamification play?
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