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intro to game dev

Authored by Динара Альменбетова

Special Education

University

Used 13+ times

intro to game dev
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40 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a hyper casual game?

(Pick one)

A hard to beat casual game

A simple game around multiple core mechanics

A simple game around 1 core game mechanics

A casual game with a lot of features

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

We are working on a match3 casual game. Our research states that all of our competitors have beautiful graphics and hand-painted characters. What kind of artist do we need the most?

(Pick one)

Senior 2D Artist

A simple game around multiple core mechanics

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the international experience system, a developer with 2-3 years of experience is called...

(Pick one)

Junior Developer

Middle Developer

Senior Developer

4.

FILL IN THE BLANK QUESTION

1 min • 1 pt

What does Retention mean?

(Write down the text in your words)

5.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Why do we need analytics in our game?

(Multiple choice, pick all that fit)

To find bugs

To understand the player's behavior

To see how effective is monetization

To get the game's metrics

For legal compliance

6.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

What suggestions are correct about Game Design Document? *

(Multiple choice, pick all that fit)

Is brief and short, does not have details about game mechanics

Serves as a blueprint for game developers

Outlines the vision, goals, mechanics, features, and all essential elements

Shows the high-level idea of the game to the investors

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A mobile developer would like to have the game's CPI...

(Pick one)

As high as possible

As low as possible

Higher than the previous game

As long as possible

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