DGBL

DGBL

Professional Development

10 Qs

quiz-placeholder

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DGBL

DGBL

Assessment

Quiz

Professional Development

Professional Development

Practice Problem

Easy

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WANNURSYAHIRAH Moe

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does DGBL stand for?

Digital Game-Based Learning

Direct Guided-Based Learning

Dynamic Game-Based Learning

Digital Growth-Based Learning

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Digital Game-Based Learning (DGBL)?

A method where educators use traditional textbooks to teach students about digital games.

A technique where students learn through face-to-face discussions without the use of technology.

A learning approach where educators use the entertaining power of digital games for educational purposes.

A platform that allows students to create their own video games without any educational objectives.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following are NOT the examples of DGBL platforms?

Kahoot!

Duolingo

Zoom

Minecraft: Education Edition

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tools are used for gamified quizzes in classrooms?​

Quizizz

Classcraft

Zearn

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of these DGBL tools are primarily used for learning languages?

Duolingo

Scratch

BrainPOP's GameUp

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which DGBL tools are specifically designed for learning math?

Prodigy Math Game

Kahoot!

Google Classroom

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a key benefit of Digital Game-Based Learning (DGBL)?

Reduces interaction between students

Increases student engagement and motivation

Limits creativity and problem-solving

Focuses on rote memorization

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