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Klase i objekti u programiranju

Authored by Sandro Brljafa

Information Technology (IT)

12th Grade

Klase i objekti u programiranju
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14 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

Objasnite razliku između klase i objekta.

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OFF

2.

OPEN ENDED QUESTION

3 mins • 1 pt

Koji su osnovni elementi klase?

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OFF

3.

OPEN ENDED QUESTION

3 mins • 1 pt

Nabrojite nekoliko primjera klasa iz svakodnevnog života. Za primjer, identificirajte neke osnovne elemente te klase i navedite nekoliko primjera odgovarajućih objekata.

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OFF

4.

OPEN ENDED QUESTION

3 mins • 1 pt

Uparite sljedeće funkcije/metode na stringovima s odgovarajućim tipom kojem pripadaju.

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OFF

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Konstruktor klase je metoda čije je ime _______________, a njegova glavna svrha je ____________________________________________________________.

__init__()

postaviti svojstva klase na neku vrijednost.

6.

OPEN ENDED QUESTION

3 mins • 1 pt

Objasnite metode __str__() i __repr__().

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OFF

7.

OPEN ENDED QUESTION

3 mins • 1 pt

Objasnite koncept nasljeđivanja klasa.

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OFF

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