
Klase i objekti u programiranju
Authored by Sandro Brljafa
Information Technology (IT)
12th Grade

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14 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
Objasnite razliku između klase i objekta.
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Koji su osnovni elementi klase?
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
Nabrojite nekoliko primjera klasa iz svakodnevnog života. Za primjer, identificirajte neke osnovne elemente te klase i navedite nekoliko primjera odgovarajućih objekata.
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
Uparite sljedeće funkcije/metode na stringovima s odgovarajućim tipom kojem pripadaju.
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5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Konstruktor klase je metoda čije je ime _______________, a njegova glavna svrha je ____________________________________________________________.
__init__()
postaviti svojstva klase na neku vrijednost.
6.
OPEN ENDED QUESTION
3 mins • 1 pt
Objasnite metode __str__() i __repr__().
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
Objasnite koncept nasljeđivanja klasa.
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