
Computer Graphics Quiz
Authored by Rashed Alazzeh
Information Technology (IT)
University

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30 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In a video game development studio, Aiden is tasked with enhancing the visual effects of their latest game. He needs to decide on the best tools for this purpose. What are shaders primarily used for in computer graphics?
Storing textures
Creating user interfaces
Transforming inputs to outputs
Rendering 3D models
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Aiden is a game developer working on a new video game. He needs to create realistic graphics and special effects for the game. In which language are shaders typically written?
Java
GLSL
C++
Python
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In a video game development studio, a graphics programmer named Henry is tasked with creating visual effects. What is the main function of a shader in this context?
To process input variables and output results
To manage memory
To handle user input
To declare variables
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What keyword is used to define input variables in GLSL?
uniform
in
attribute
output
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Avery is developing a 3D game using OpenGL and needs to know how many vertex attributes he can use for his character models. What is the maximum number of vertex attributes guaranteed by OpenGL?
8
64
32
16
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Emma is learning about different types of data in programming. She comes across various data types used in GLSL. Which of the following is NOT a basic data type in GLSL?
float
string
int
bool
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Emma is learning GLSL for her graphics programming class. She comes across a concept that describes a specific type of data structure used in her shaders. What is a vector in GLSL?
A function for rendering
A single float value
A 2, 3, or 4 component container for basic types
A type of shader
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