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11PED Motor Learning (Pre-Test)

Authored by Jess HUMPHREYS

Physical Ed

11th Grade

Used 3+ times

11PED Motor Learning (Pre-Test)
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

1. Which of the following best describes a closed motor skill?

Performed in a dynamic and changing environment

Performed with teammates during gameplay

Performed in a predictable and stable environment

Performed with minimal use of feedback

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to the cognitive systems approach, how are motor skills learned?

Through automated responses developed over time

Through direct interaction between constraints

Through the use of decision-making and mental rehearsal

hrough the self-organisation of physical systems

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a core principle of the dynamic systems approach to motor learning?

Skill acquisition relies on stored motor programs

Movement is the result of information processing in the brain

Skill learning involves minimising environmental influence

Movement emerges from the interaction of individual, task, and environment

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following best represents a serial motor skill?

Kicking a football

Jumping over a hurdle

Performing a gymnastics floor routine

Holding a yoga pose

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an example of intrinsic feedback during a soccer kick?

A teammate saying “Good shot!”

A coach analysing your technique

Seeing the ball go into the net

Feeling the ball strike off-centre on your foot

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of feedback is best described as knowledge of results (KR)

“You bent your knees too early in the jump.”

“Your shot landed in the top corner of the goal.”

“Your technique is improving with each repetition.”

"Your follow-through was strong and controlled.”

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the most effective practice structure for developing decision-making in unpredictable game environments?

Random practice

Blocked practice

Massed practice

Distributed practice

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