Spidey and Friends: The Chase for Blackjack

Spidey and Friends: The Chase for Blackjack

Assessment

Interactive Video

Mathematics

6th - 10th Grade

Easy

Created by

Ethan Morris

Used 1+ times

FREE Resource

On a sunny day, Spiderman encounters a conflict at the playground. Rocket and Groot arrive, seeking to capture the villain Blackjack. They devise a plan, but Rocket's yelling causes issues. Spiderman helps Rocket realize the negative impact of yelling. They successfully capture Blackjack, learning the importance of calm communication.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the weather like at the beginning of the day?

Cloudy

Sunny

Snowy

Rainy

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why was one of the characters unhappy during the swing session?

He was hungry

He wanted to go next on the swing

He lost his toy

He was tired

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What lesson did Spiderman share about yelling at friends?

It makes them feel happy

It makes them run away

It makes them feel bad

It makes them laugh

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who did Rocket yell at in Spiderman's story?

Groot

Blackjack

Birds

Spiderman

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why did Rocket and Groot come to Earth?

To go on vacation

To find gold

To capture the space villain, Blackjack

To visit Spiderman

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was Blackjack's favorite kind of gold?

Gold he stole

Gold he bought

Gold he received as a gift

Gold he found

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the plan to capture Blackjack?

Wait for him at his ship

Ask him to surrender

Follow him silently

Approach from three different sides

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