

Game Design Concepts Quiz
Interactive Video
•
Design, Fun, Professional Development, Education
•
9th - 12th Grade
•
Practice Problem
•
Hard
Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary focus of the speaker when designing their first board game at the age of eight?
Building a large game collection
Winning against friends
Drawing characters and imagining the world
Creating complex game rules
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the purpose of the Big Urban Game designed in 2003?
To test new game mechanics
To engage the community in city design
To promote a new video game console
To entertain children in schools
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What element of games did the speaker and their colleagues decide to modify for Metropolis magazine?
Difficulty
Time
Sound
Graphics
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the concept of 'slow games' as described by the speaker?
Games that are played in virtual reality
Games that are played in short bursts
Games that take a long time to complete
Games with no clear rules
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following was NOT an example of a 'slow game' mentioned by the speaker?
A game played entirely online
A game involving a product barcode
A game with a drawing of a donkey
A game involving sending faxes
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the objective of the game involving a drawing of a donkey?
To forget the drawing over time
To share the drawing with friends
To remember the drawing each year
To improve drawing skills
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the unique aspect of the crossword puzzle game mentioned?
It was completed in a day
It had a new clue every year
It was only available online
It required teamwork
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