Game Design Concepts Quiz

Game Design Concepts Quiz

Assessment

Interactive Video

Design, Fun, Professional Development, Education

9th - 12th Grade

Hard

Created by

Jackson Turner

FREE Resource

The speaker shares their journey in game design, starting with a hobbit board game created at age eight. They discuss their first digital game, the Big Urban Game, which engaged Minneapolis residents in city design. Later, they collaborated with Metropolis magazine to explore the concept of slow games, challenging traditional game timeframes. These games, like the fax game and a 25-year crossword puzzle, were more conceptual exercises than playable games.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the primary focus of the speaker when designing their first board game at the age of eight?

Building a large game collection

Winning against friends

Drawing characters and imagining the world

Creating complex game rules

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the purpose of the Big Urban Game designed in 2003?

To test new game mechanics

To engage the community in city design

To promote a new video game console

To entertain children in schools

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What element of games did the speaker and their colleagues decide to modify for Metropolis magazine?

Difficulty

Time

Sound

Graphics

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the concept of 'slow games' as described by the speaker?

Games that are played in virtual reality

Games that are played in short bursts

Games that take a long time to complete

Games with no clear rules

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following was NOT an example of a 'slow game' mentioned by the speaker?

A game played entirely online

A game involving a product barcode

A game with a drawing of a donkey

A game involving sending faxes

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the objective of the game involving a drawing of a donkey?

To forget the drawing over time

To share the drawing with friends

To remember the drawing each year

To improve drawing skills

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the unique aspect of the crossword puzzle game mentioned?

It was completed in a day

It had a new clue every year

It was only available online

It required teamwork

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