Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

Learn Fusion 360 in 30 Days - Day #24: Sculpting a Halloween Pumpkin

Assessment

Interactive Video

Arts, Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

FREE Resource

This tutorial guides users through modeling a pumpkin in Fusion 360's sculpt environment. It covers using the control point spline, revolving T splines, and thickening models. The process includes creating a pumpkin silhouette, entering the sculpt environment, adjusting shapes, creating a stem, and finalizing the model with thickness.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in creating a new component in Fusion 360?

Click 'Create Sketch' in the toolbar

Select 'New Component' from the Assemble dropdown menu

Select the 'Right Plane' for sketching

Choose 'Control Point Spline' from the Sketch menu

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used to enter the sculpt environment in Fusion 360?

Create Form

Edit Form

Revolve Tool

Thicken Command

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the benefit of increasing the number of faces in a T-spline model?

It provides more control over the shape

It reduces the file size

It makes the model more colorful

It simplifies the modeling process

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you create ripples on the pumpkin's surface?

By pushing back selected faces

By adjusting the symmetry settings

By changing the color of the model

By using the Thicken command

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What key should be held down to create new faces while adjusting the pumpkin stem?

Command

Option/Alt

Control

Shift

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is used to make the pumpkin stem more tapered?

Create Form

Revolve Tool

Universal Scaling Icon

Thicken Command

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the Thicken command in the final steps of modeling?

To create a new component

To add color to the model

To add thickness to the T-spline body

To convert the model to a T-spline body

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