Behavioral Design Patterns in C++ - FindDialog - I

Behavioral Design Patterns in C++ - FindDialog - I

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This video tutorial explains the command design pattern, focusing on its application in a UI setting. It introduces a scenario where a search functionality is added to a text-editing application. The tutorial emphasizes the importance of decoupling components to make them reusable, using the command pattern. It details the process of creating a command interface, where the Find dialog acts as an invoker and the main window as a receiver. The tutorial concludes with a step-by-step guide to implementing this pattern, ensuring the Find dialog remains independent of the main window.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary function of the dialogue created in the application?

To change the text color

To save the document

To enable users to search for text

To allow users to edit text

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to decouple the Finddialog from the main window?

To make the application faster

To allow the Finddialog to be reused in other applications

To reduce the size of the application

To improve the user interface design

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the command design pattern, what role does the 'find' component play?

Interface

Command

Invoker

Receiver

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in implementing the command design pattern?

Create a command interface

Create the Finddialog class

Initialize the command pointer

Override the method of the command

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the Finddialog interact with the receiver in the command design pattern?

By modifying the receiver's properties

By creating a new instance of the receiver

By invoking the method of the command on the receiver

By directly accessing the receiver's methods