The Modern JavaScript Bootcamp (2019) - Hangman Challenge: Part III

The Modern JavaScript Bootcamp (2019) - Hangman Challenge: Part III

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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This video tutorial guides viewers through the process of developing a Hangman game using JavaScript. It covers rendering game elements to the browser, manipulating the DOM, refactoring code, and organizing files. The tutorial also enhances game logic by tracking the game's status and using array methods to determine if the game is won or lost. Viewers learn to handle bugs and improve their coding efficiency.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary focus of the first challenge in the Hangman game tutorial?

Implementing a scoring system

Rendering game output to the browser

Adding sound effects

Creating a multiplayer mode

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method is used to select an HTML element by its ID in JavaScript?

document.querySelector

document.getElementById

document.createElement

document.getElementsByClassName

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the cause of the 'Guesses element is null' error?

A missing HTML element

An undefined variable

A typo in the ID name

A missing script tag

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is it important to separate the Hangman class definition from its usage?

To increase the game's speed

To add more features

To improve code readability and organization

To reduce the file size

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the initial value of the status property in the Hangman game?

Failed

Finished

Paused

Playing

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which array method can be used to check if all letters in the word have been guessed?

every

filter

reduce

map

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be done if a letter is not found in the guessed letters array?

Set the finished variable to true

Set the finished variable to false

Add the letter to the guessed letters array

Ignore the letter

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