Structural Design Patterns in Modern C++ - User Interface (UI) Example Overview
Interactive Video
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Information Technology (IT), Architecture
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University
•
Practice Problem
•
Hard
Wayground Content
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main purpose of using the composite design pattern in UI-based applications?
To allow uniform treatment of frames and UI components
To simplify the code by removing all UI controls
To ensure each UI component is painted individually
To increase the complexity of the application
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which operation is NOT mentioned as one that needs to be performed on frames and their children?
Resizing
Painting
Visibility change
Data encryption
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What problem arises if the composite design pattern is not used?
The application will not compile
The UI will not display any components
The application will run faster
The client will have to deal with individual objects directly, leading to tight coupling
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the composite design pattern help in treating frames and UI components?
By allowing them to be treated uniformly
By removing all operations on them
By making them invisible
By converting them into a single object
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of the 'widget' class in the composite design pattern?
It represents all kinds of UI controls
It is a placeholder for unused code
It is used to delete UI components
It acts as a database for UI elements
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common feature of modern UI frameworks mentioned in the lecture?
They do not support the composite design pattern
They require manual positioning of all UI controls
They automatically arrange their children using different kinds of layouts
They use a single layout for all applications
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a type of UI control mentioned as a leaf class?
Button
Database
Listbox
Checkbox
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