Behavioral Design Patterns in C++ - DialogBox - III

Behavioral Design Patterns in C++ - DialogBox - III

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The lecture discusses the interaction of widget classes, highlighting issues like circular dependencies and tight coupling. It introduces a display function to show control information and addresses the problem of reusability due to tight coupling. The solution proposed is using the mediator pattern, which will be elaborated in the next lecture.

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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the display function in the widget interaction setup?

To modify the widget classes

To display the content of the controls

To create new widget instances

To delete existing widgets

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What issue arises due to the interaction between widget classes?

Slow execution speed

Excessive memory usage

Circular dependency

Lack of user input

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is tight coupling between classes problematic?

It increases code readability

It enhances performance

It makes the code non-reusable

It simplifies debugging

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the mediator pattern help in widget class interactions?

By reducing the coupling between classes

By eliminating the need for a display function

By adding more dependencies

By increasing the number of classes

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role does the dialog box play in the mediator pattern?

It acts as a mediator for the widget classes

It stores user input data

It serves as a backup for widget instances

It replaces the display function