Blender to Unreal Engine - Become a Dungeon Prop Artist - Adjusting Base Color Values

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Information Technology (IT), Architecture
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in setting up a new material instance for the red wax material?
Adjust the roughness values first.
Delete the existing material and start fresh.
Select the material and create a material instance.
Select the material and create a new texture.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you adjust the brightness of a texture in Unreal Engine?
By changing the hue value.
By modifying the base color directly.
By adjusting the brightness curve.
By altering the saturation level.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What effect does lowering the saturation have on a texture?
It increases the texture's brightness.
It adds a blue tint to the texture.
It makes the texture more vibrant.
It turns the texture black and white.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What should you do if the Unreal Engine preview appears too bright?
Change the hue value.
Lower the brightness curve.
Adjust the scalability settings.
Increase the saturation.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of creating a vector parameter in the material graph?
To adjust the texture's resolution.
To increase the texture's roughness.
To add a new texture layer.
To change the texture's color dynamically.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of increasing the roughness value on a texture?
It changes the texture's color.
It increases the texture's saturation.
It makes the texture less reflective.
It makes the texture shinier.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the result of multiplying a color by a vector with a value of one?
The color becomes black.
The color becomes more vibrant.
The color remains unchanged.
The color becomes white.
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