Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing the X Stocks Prop

Blender to Unreal Engine - Become a Dungeon Prop Artist - Texturing the X Stocks Prop

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the first step mentioned in the process of creating the dungeon?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe how the link distance is adjusted in the dungeon creation process.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What technique is used to delete vertices in the mesh?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the process of joining objects together in the dungeon.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the steps taken to ensure the dungeon elements are properly aligned.

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

How is the proportional editing feature utilized during the creation?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the bolts in the dungeon design?

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