Blender to Unreal Engine - Become a Dungeon Prop Artist - Refractive Material with PBR Transparency

Blender to Unreal Engine - Become a Dungeon Prop Artist - Refractive Material with PBR Transparency

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

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This video tutorial guides viewers through the process of setting up and applying gem materials in Unreal Engine. It covers duplicating PBR materials, adjusting blend modes and lighting for translucency, configuring opacity and refraction, and using Fresnel for realistic effects. The tutorial also demonstrates applying these materials to various assets and making final adjustments for optimal appearance.

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4 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the significance of the refraction value in the material setup?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What steps are taken to replace the original gem materials?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the final value set for the opacity of the blue gem material?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the lesson suggest handling the transparency of the gems?

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