
Unity Tools and Concepts in Dragon Crashers

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Emma Peterson
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of the Dragon Crashers project?
To showcase Unity's 3D capabilities
To demonstrate Unity's 2D tools and features
To teach advanced programming techniques
To provide a complete game for commercial release
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of game is Dragon Crashers?
A puzzle game
A platformer
A racing game
An idle auto battler
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which Unity tool is used to create custom shapes in the Dragon Crashers project?
Shader Graph
Sprite Shape
Tilemap
Cinemachine
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the function of the PSD importer in Unity?
To create particle effects
To import 3D models
To manage audio files
To handle 2D character layers
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the timeline tool benefit game development in Unity?
It simplifies audio editing
It enhances texture quality
It facilitates the creation of cinematics
It improves network performance
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of Cinemachine in the Dragon Crashers project?
To manage lighting
To create sound effects
To control camera movements
To design user interfaces
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which type of lighting is used to highlight specific areas in the Dragon Crashers project?
Ambient lighting
Directional lighting
Freeform lighting
Point lighting
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