
ECS Component Functionality and Usage

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Mia Campbell
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the video tutorial?
Building a multiplayer game
Learning advanced Unity physics
Displaying a simple sprite using ECS
Creating a complex game in Unity
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which component is essential for rendering a mesh in ECS?
MeshFilter
SpriteRenderer
RenderMesh
Transform
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is required to make a sprite visible in ECS?
A RenderMesh and LocalToWorld component
A Transform component
A SpriteRenderer component
Only a RenderMesh component
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the LocalToWorld component in ECS?
To handle user input
To store entity data
To manage entity physics
To calculate the mesh's position in the world
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the equivalent of a game object's position in ECS?
Mesh
Translation
Scale
Rotation
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which component in ECS is used to handle rotation?
Quaternion
Rotation
Transform
EulerAngles
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you create a non-uniform scale in ECS?
By using a single float value
By using a float3 for different axes
By adjusting the RenderMesh component
By modifying the Transform component
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