
Creating and Testing Tooltips in Unity

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of creating a tooltip in Unity as discussed in the video?
To display complex animations
To show simple text and information to the player
To enhance audio effects
To create 3D models
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first step in creating a complex tooltip in Unity?
Creating a new project
Writing a new script from scratch
Duplicating the original tooltip
Adding sound effects
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the tooltip anchored differently in the complex version compared to the original?
It is anchored on the upper right side
It is anchored on the lower right side
It is anchored on the upper left side
It is anchored on the lower left side
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'awake' function in the tooltip class?
To load 3D models
To play background music
To grab references to various text fields
To initialize the game
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What allows the tooltip to follow the mouse?
A special Unity plugin
Reusing code from the original tooltip
A third-party library
A new script written from scratch
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main function of the 'show tooltip' method?
To change the background color
To resize the window
To display the item name only
To update the game score
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What component is used to test the tooltip in the video?
A video player
A complex 3D model
A basic window with buttons
An audio player
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