
Food Spawning in Snake Game
Interactive Video
•
Computers
•
9th - 10th Grade
•
Practice Problem
•
Hard
Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the video series introduced by Code Monkey?
Creating a racing game in Unity
Developing a snake game in Unity
Designing a platformer game in Unity
Building a puzzle game in Unity
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'level Grid' class in the food spawning system?
To handle the game's scoring system
To manage the snake's speed
To control the snake's color
To manage the grid where food is spawned
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the food's position on the grid determined?
By user input
By a fixed position
By randomizing within the grid's dimensions
By following the snake's path
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What component is added to the food game object for visual representation?
A Rigidbody component
A Sprite Renderer component
A Collider component
A Light component
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the 'periodic' function in testing the food spawning?
To change the background color
To reset the game
To change the snake's speed
To spawn food at regular intervals
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the snake moves over the food grid position?
The snake changes color
The food is destroyed and respawned
The snake loses a life
The game ends
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are references between the snake and level grid objects managed?
By hardcoding the references
By using a singleton pattern
By passing references during object instantiation
By using global variables
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