Camera Follow System Concepts

Camera Follow System Concepts

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Emma Peterson

FREE Resource

In this video tutorial, Code Monkey demonstrates how to create a camera follow system in Unity using C#. The tutorial covers setting up a scene with a movable player and NPCs, implementing a basic camera follow system, adding smoothing to the camera movement, and handling low framerate issues to prevent overshooting. Additionally, the video shows how to switch camera targets using debug buttons, allowing for dynamic camera control. The tutorial is designed to help developers create smooth and responsive camera systems for their games.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the camera follow system introduced in the video?

To implement a first-person camera

To add visual effects to the camera

To create a static camera view

To make the camera follow a target position

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the initial setup, what is the camera's target position?

A fixed point

The player's position

The NPC's position

A random point

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a 'func' in the camera follow script?

To create a new class

To handle user input

To return a Vector3 dynamically

To set a fixed camera position

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is smoothing added to the camera movement?

To make the camera move faster

To reduce the camera's field of view

To avoid janky transitions

To increase the camera's resolution

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What issue arises when the game runs at a very low frame rate?

The camera becomes static

The camera moves too slowly

The camera stops moving

The camera overshoots the target

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the overshooting problem addressed in the script?

By reducing the camera's field of view

By increasing the camera speed

By setting a maximum distance

By ensuring the camera never overshoots its target

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What functionality is added to switch the camera's target?

A camera zoom feature

A new camera script

A public void function

A new camera mode

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