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STEAM Standards

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

When developing a model (computer models are acceptable) it is important that there is iterative testing which means

a)

process for calculating a desired result by means of a repeated cycle of operations.

b)

modification of a proposed object, tool or process

c)

distinguishing between correlation and causation

d)

evaluation of competing design solutions

2.

When creating a STEAM lessons, the engineering portion must contain constraints which are:

a)

prototype that has been tested and revised

b)

design task's criteria that is precisely defined

c)

identification of characteristics of the design

d)

iterative process of testing most promising solutions

3.

Pieces of evidence that students define constraints that must be taken into account in the solution could be:

a)

time

b)

materials

c)

costs

d)

needs and desires of individuals involved that may limit acceptable solutions

e)

All of the above

4.

Computer science standards were first integrated into which curriculum?

a)

Math

b)

ELA

c)

Social Studies

d)

Science

5.

Explain how computers and computing devices are used to communicate with others on a daily basis. This falls under which body of knowledge?

a)

Computer Science - Personal, Community, Global, and Ethical Impact

b)

Computer science - Basic skills and applications

c)

This is not a computer science standard

6.

Visual Arts standards have how many Big Ideas?

a)

three

b)

four

c)

five

d)

none until 6-8

7.

Theatre performing arts has how many big ideas?

a)

three

b)

four

c)

five

d)

six

8.

Using a gizmo is considered "Production" computer science

a)

true

b)

false

9.

Creating a diorama is acceptable

a)

true

b)

false

10.

Winston Park K-8 Center first year as STEM was what designation?

a)

Bronze

b)

Gold

c)

Silver