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WorksheetsGame Design Final Review
Total questions: 60
Worksheet time: 3600secs
King Tut was buried with a variety of items that he might need in the afterlife, but what specific item was he buried with that would lead us to believe he was the original 'gamer'?
four ornate sets of the ancient board game that was called Senet
several ancient books about gaming
a PlayStation® remote control
notebooks filled with his brainstorms about creating video games
What type of television is pictured in the image below?
microprocessor television (MPTV)
cathode ray tube (CRT) television
processing power television (PPTV)
bitmap television (BTV)
The Magnavox Odyssey became the first commercially successful video game, ultimately sold 350,000 units, and subsequently began… what?
the Golden Age of Arcade Games
the New Age of 3D Games
the Intrinsic Age of PC Games
the Strategic Age of Atari®
What was the first commercially successful, cartridge-based video game console that introduced the concept of housing game software separate to the game console, making the release of new games cheaper?
3D Tic-Tac-Toe
Atari® 2600 VCS
Tennis for Two
Sega Genesis®
The first video games date back to the Brookhaven National Laboratory in New York. What dates do the first generation of video games span across?
early 1970s to early 1990s
late 1970s to 1985
1958 to early 1970s
early 1980s to 1991
Senet is one of oldest games in history and dates all the way back to when?
1820 CE
1200 BCE
3500 BCE
570 CE
What is a bitmap?
the physical components of computers
an image or display created from small units known as pixels
the tiny, integrated circuits that contain the CPU's functions
the basic units of programmable color in an image or a display
Raster graphics use the CRT's beam to rapidly sweep the screen with a series of lines which creates a grid, dividing the screen into a network of tiny squares. What are these tiny squares called?
pixels
vectors
cathodes
sprites
Raster graphics are never used in video games that are made today because they are unable to produce complex images.
True
False
How are 2D objects defined?
by their mathematical model of shapes, lines, and curves
in terms of their position on the X-, Y-, and Z- (depth) axes
by their position on the X- (horizontal) and Y- (vertical) axes
by their grid that divides the screen into a network of tiny squares
What does game designer and scholar Dr. Jane McGonigal say that players are informed of from the feedback system in a game?
how close they are to achieving their goals
what skills they need to improve upon
who has the highest game score of all time
what game the player should attempt to play next
What core components are involved with all games?
player actions, humor, rewards, coins
player goals and actions, rules, challenges
challenges, riddles, mind-benders, tasks
injury, re-birth, rules, questions
How is gameplay defined?
any element within a computer program, such as a computer game, which simulates decision-making based on algorithms defined by game designers and programmers
what the player can do in a game and how other entities respond to the player's actions; the way players interact with a video game including rules, plot, objectives, and overall experience
the state of complete skill, knowledge, and accomplishment of something; the way a player becomes an expert at a game
a broad category of games where gameplay is designed to simulate real-world or fictionalized activities and often require resource management skills
What genre of games involves gameplay that is designed to simulate real-world or fictionalized activities such as flying a plane or managing a city and often requires resource management?
simulation games
puzzle games
adventure games
strategy games
In the third-person perspective, the game shows the world from the perspective of what?
a secondary character in the game who follows the main character around
an abstract, free-roaming camera
the eyes of your personal avatar
various stationary items in the game
What game mechanic is key to any game with an economic component and prominently featured in genres such as real-time strategy games, town and city builders, war games, and simulation games?
capture and eliminate
quests and goals
resource management
inventory
Feedback is a promise to players that their goal is achievable, which provides motivation to keep playing.
True
False
Third-person perspective is especially popular in games with a prominent shooting mechanic, such as Halo or Call of Duty.
True
False
A programming language is a formal system of coded commands that provide instructions for a computer.
True
False
What term refers to the collection of computer instructions and other files that constitute a piece of software?
codebase
scripting language
interface
storyboards
During what stage in game development do quality assurance team members begin testing the game and reporting bugs that the rest of the team then works on fixing?
production
pre-production
post-production
concept
When creating a prototype and using it to test the game mechanics, what are you specifically testing and attempting to determine about your game mechanics?
how much fun and how engaging the game mechanics are
how impressive and authentic the game mechanics are
how profitable and marketable the game mechanics are
how many bugs the game mechanics have
When testing your video game, what are the benchmarks that define your test's success called?
critical test
benchmark quota
prediction notes
test criteria
What type of immersion involves the player being so absorbed in the action from second to second that nothing else matters except surviving the next challenge?
tactical immersion
strategic immersion
magical immersion
integrative immersion
With the Rule of 99 inventory system, a player can have as many inventory items as required, but they will have limited what?
a limited level of inventory understanding
limited opportunities to gain inventory
a limited quantity of each
limited bartering allowances
The iterative process is completely unique to game design and development.
True
False
A weighted inventory system is often tied into player advancement.
True
False
Typically, what is a pitch followed by?
Game Concept Document (GCD)
Game Design Document (GDD)
Game Art Outline (GAO)
Game Design Roles (GDR)
How does a Game Design Document expand on the Game Concept Document?
they are basically the exact same thing except for that the GDD includes details regarding the game budget and potential investors
by providing specific step by step instructions for each member of the team as to how they will contribute to the game being built and created, which they must precisely follow
by providing less description of what the game will look and feel like while playing, but more detailed explanations about the features that set it apart from its competition
by providing more description of what the game will look and feel like while playing, what features set it apart from its competition, and what platforms it will be played on
Why is the GDD useful for game artists?
because it contains specific directions for exactly what the artist must create and exactly how to go about creating it
because it allows artists to see the big picture into which their individual pieces of artwork will fit, which usually results in more unified artistic content for the game
because it lists the different subtasks of a game development project for artists, along with their estimated time and progression
because it provides artists with the underlying structure of a game level or mission in terms of layout, presentation of obstacles and options for movement
The title page of your team's Game Design Document includes more than just the actual title of your game. What other information is important to include on this page?
a version number, copyright information, and usually the name of the developer (either an individual, series of individuals, or company trademark and logo)
the tagline for your game and an example of the artwork that will be on the game's jacket cover
the total budget of the game design process and a graph comparing this budget to other similar games in the same genre that are currently being produced
the signature of every team member and every investor, binding each and every participant to keep all of the information completely confidential
What portion of the GDD includes a description of how each screen, such as start screens, menus, popups, or options pages, flows into the next and how they relate to each other as well as a description of each screen, in terms of its purpose and corresponding functions within the game system?
game mechanics
title page
screen flow
game layout
What should be included in the development team credits section of your GDD?
specific instructions for how to beat the game
a one to two paragraph bio on each of the game design team's members
a list of all of the game's team members
a proposed budget that details all of the various expenses
The game overview section of your GDD is written as a summary of the whole game.
True
False
Game progression is the underlying structure of a game level or mission in terms of layout, presentation of obstacles, and options for movement.
True
False
Your overall aim is to produce an interface that is as 'quiet' as possible, so as not to snap players out of their immersed state.
True
False
What component of, or tool used in, game design encompasses all elements that allow the user to provide input and receive feedback from the software?
the user interface (UI)
the virtual interface
the user experience (UX)
the narratology
Input elements are the component of the user interface that communicate information to the player.
True
False
What do we call the overall perception and emotional response that the player has while playing your game?
output elements
immersed state
input elements
user experience (UX)
Characters can only be constructed as one specific archetype.
True
False
Storytelling is still largely a passive experience where the user has no control over how the story plays out; video games, on the other hand, are about creating what?
a profitable experience
an interactive experience
a confusing experience
a frustrating experience
How do we refer to an entity within an industry which handles laws of that industry rather than turning them over to a government authority or other organization?
trademark
localization
self-regulation
freemium
What do we call a system by which a publisher will give a developer a percentage of all profits from sales?
freemium
premium
royalty
cloning
It is unnecessary to get a head start on marketing since most aspects of marketing are very simple and take no time to develop.
True
False
The ethical considerations of designing a game are far reaching, but they do not include the subject matter itself.
True
False
What type of digital distribution option offers a submission process that is easier than other distribution channels and allows developers to share their games without hosting them themselves?
share your game for 'free' on gaming websites
create a website and host your game for people to buy
the digital marketplace of online stores
passing out digital copies of your game on a street corner
Whereas a copyright refers to the ownership of an idea, a patent refers to an invention and is a kind of intellectual property.
True
False
Video game piracy is theft because it robs the developer of hard earned revenue.
True
False
Scenes are one of the components of a project you create, such as the levels in the game, so you will need to save them before they are assigned a name.
True
False
A query is a command that asks for information and receives a response.
True
False
An object's position is based on its x and y coordinates, but the z coordinate is irrelevant.
True
False
A variable defines the attributes of the inputs and signals to the computer so that it knows whether to expect alphanumeric characters, or integers to be entered, or some other type of data.
True
False
Binary is a first-generation programming language that had only 0s and 1s in its vocabulary.
True
False
CamelCase means that you leave lots of spaces and punctuation between words, and never capitalize any of the words.
True
False
What view in the Unity® software allows you to see your game and physically manipulate the assets in your scene by using your mouse and a few keyboard keys?
hierarchy view
scene editor 3D view
project/console view
inspector view
The hierarchy view, which shows you what is in your current scene or level, can be very useful for doing what?
showing you the file structure for everything that has been created in the project
selecting specific objects, or groups of objects, within the level
displaying errors, warnings, and any other messages
debugging and testing your code
What is the quantity of matter in an object referred to as?
angular drag
drag
mass
script
What is a mesh of an object's outline that is used to detect if the object has come into contact with something else called?
a method
a collider
an object
a scene
When adding a cube to your playfield, your new cube will come into the scene with its center at the origin; this causes it to appear half sunken into the plane, which is also called what?
data type
zero transform
control structures
Rigidbody Dynamics
What is the area in which the game action occurs known as?
the playfield
the materials
the query
the syntax
