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Class 3 - Review

Total questions: 20

Worksheet time: 11mins

Name
Class
Date
1.

What is UML?

a)

Unicorns malevolus leaders

b)

Unique Modeling Language

c)

Universe of Marvel League

d)

Unified Modeling Language

2.

What is a Class in an object-oriented paradigm?

a)

A thing with a description

b)

a map

c)

a blueprint for creating objects

d)

an environment to base the creation of the program

3.

What kind of diagram is this?

a)

Class diagram

b)

Object diagram

c)

Attributes diagram

d)

Methods diagram

4.

From the Class animal, what other classes can we create?

4 lines
5.

Taking into account the following diagram, we can create the following objects

a)

Martha, the American Bulldog

b)

Jhon, the snake

c)

Baba, the fish

d)

Lupe, the hedgehog

6.

What is a method?

a)

Procedures and functions

b)

Characteristics

c)

How to do something

d)

The name of the entity

7.

The first step in OOP design is to

a)

Create objects

b)

Identify objects

c)

Select objects

d)

Copy objects

8.

Good readers make connections by using what they already know about the text.

a)

True

b)

False

9.

Attributes are the ___________________ that the objects have.

a)

Classes

b)

Characteristics

c)

Alternatives

d)

Options

10.

In the real world, objects are part of our everyday lives. A good example of an abstract object is:

a)

A bank account

b)

A color

c)

A size

d)

A feature

11.

Anything that exists in the real world (relating to the problem domain), that has some specific meaning, will be an object.

a)

True

b)

False

12.

When a reader uses the text to text making connection strategy, he or she...

a)

Connects the story to life experiences.

b)

Connects the story to another book.

c)

Connects the story to the real world.

d)

Connects headings in the story to the captions

13.

What is an attribute ?

a)

It is a data item that helps erase or get rid of the object.

b)

It is a data item that helps the object.

c)

It is a data item that helps imagine the object.

d)

It is a data item that helps define or describe the object.

14.

In the real world, objects are part of our everyday lives. A good example of a concrete object is:

a)

A math operation

b)

A story

c)

A computer

d)

A library loan

15.

Some of the making connection ways a reader can use are:

a)

Text to self, text to text and text to yourself.

b)

Text to books, text to text and text to world.

c)

Text to self, text to text and text to world.

d)

Text to self, text to text and text to literature.

16.

An attribute can have several objects

a)

True

b)

False

17.

Entiendo qué son class definitions en OOP.

a)

Yes

b)

No

c)

Maybe

18.

Entiendo qué son methods en OOP.

a)

Yes

b)

No

c)

Maybe

19.

Utilizo la estrategia de text-to-world connections.

a)

Yes

b)

No

c)

Maybe

20.

La estrategia text-to-world connections me ayuda a entender mejor el texto.

a)

Yes

b)

No

c)

Maybe