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Scratch - basic definitions

Total questions: 30

Worksheet time: 30mins

Name
Class
Date
1.
Scratch is a free programming language where you can create your own interactive stories, games, and animations.
a)
True
b)
False
2.
The Scratch logo contains a....
a)
Koala
b)
Cat
c)
Lion
d)
Dog
3.
According to the image, the order of the elements in scratch are...
a)
1.Stage 2.Sprites 3.Blocks 4.Scripts
b)
1.Stage 2.Blocks 3.Sprites 4.Scripts
c)
1.Scripts 2.Blocks 3.Sprites 4.Stage
d)
1.Scripts 2.Blocks 3.Stage 4.Sprites
4.
In scratch, this is the place where we program. Where we give orders to our sprites and backdrops.
a)
Stage
b)
Sprites
c)
Blocks
d)
Scripts
5.
In scratch, this is the place where we  see all the animation happening. Where we put our backdrops and sprites.
a)
Stage
b)
Sprites
c)
Blocks
d)
Scripts
6.
In scratch, this is the place where we  see all the possible commands for our project. Includes movement, control, events and other options.
a)
Stage
b)
Sprites
c)
Blocks
d)
Scripts
7.
In scratch, this where we create our characters or objects. We can import or create a new one that later on will be on the stage.
a)
Stage
b)
Sprites
c)
Blocks
d)
Scripts
8.
An organized set of rules or steps to perform an action, is also known as...
a)
Scratch
b)
Software
c)
Algorithm
d)
Block
9.

Coordinates (x,y)

a)

determine the position of the Sprite on stage.

b)

are near the end of the alphabet.

c)

are a great way to organize your clothes.

10.

If the coordinates are set to x:0, y:0,

a)

the Sprite will be invisible.

b)

the Sprite will be in the center of the stage.

c)

the Sprite will be at the far left side of the stage.

d)

the Sprite will be at the bottom of the stage.

11.

The x coordinate is

a)

diagonal (from lowest left to highest right).

b)

vertical (up and down).

c)

horizontal (side to side).

12.

Increasing the number of the y coordinate

a)

is difficult to do.

b)

increases the number of the x coordinate as well.

c)

raises the Sprite upward.

13.

A program is

a)

a red fruit with lots of seeds.

b)

a collection of instructions (blocks) that a computer follows to complete a task.

c)

a language that computers recognize.

14.

A costume is...

a)

a code block

b)

a motion

c)

a sound

d)

a different way a sprite looks

15.

How can you stop the program from running?

a)

Press the green flag

b)

Press the orange flag

c)

Log off your computer

d)

Press the red circle

16.

Algorithm is ....

a)

A character

b)

A series of steps that are followed

c)

A loop statement

d)

A motion block

17.

Create a program with the following algorithm?

a)
b)
c)
d)
18.
What do you call the list of commands in Scratch? 
a)
Sprite
b)
Script
c)
Scratch
d)
Help
19.

What is the backdrop area called in Scratch?

a)

Ground

b)

Paint

c)

Area

d)

Stage

20.
In scratch, a character or object is called? 
a)
Spirit
b)
Sprint
c)
Sprite
d)
Split
21.

what are the two axis in scratch

a)

x and y

b)

n and t

c)

j and w

d)

k and somethig

22.

Extra blocks can be added using..........

a)

Paint

b)

Extensions

c)

Block Palette

d)

Backdrops

23.

When same sprite is shown in different looks ,it is called.......

a)

new sprite

b)

costume

c)

new look

d)

icon

24.

By default, Block Palette contains ______ number of blocks .

a)

8

b)

6

c)

12

d)

10

25.

A program is

a)

a red fruit with lots of seeds.

b)

a collection of instructions (blocks) that a computer follows to complete a task.

c)

a language that computers recognize.

26.

Blocks that allows you to repeat scripts multiple times.

a)

repeating blocks

b)

script

c)

volume

27.

Making a copy of a sprite.

a)

stage

b)

cloning

c)

script

28.

Finding and fixing problems in code...

a)

Fixing

b)

Debugging

c)

Correcting

d)

Deissuing

29.

A block used to trigger an action only if another action happens first; cause and effect..

a)

If then block

b)

Animation

c)

Sensing block

d)

Event

30.

A block that starts the action; also called a "hat" block or "starter" block; usually a click or press of a button is called what?

a)

Event

b)

Control

c)

Variable

d)

Sound