wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

APCSP vocabulary

Total questions: 99

Worksheet time: 50mins

Name
Class
Date
1.

a process of encoding messages to keep them secret, so only "authorized" parties can read it.

a)

sampling

b)

correlation

c)

encryption

d)

decryption

2.

used to return the flow of control to the point where the procedure (also known as a function) was called and to return the value of expression.

a)

phishing

b)

return

c)

parameter

d)

comment

3.

data that does not accurately reflect the full population or phenomenon being studied

a)

algorithm

b)

data bias

c)

encryption

d)

parameter

4.

a model in which programs run in order, one command at a time.

a)

distributed computing

b)

parallel computing

c)

sequential computing

d)

assignment operator

5.

a system of linked pages, programs, and files.

a)

encryption

b)

world wide web

c)

infinite loop

d)

parallel computing

6.

Data that changes discretely through a finite set of possible values

a)

digital data

b)

decision problem

c)

expression

d)

digital divide

7.

a search algorithm that starts at the middle of a sorted set of numbers and removes half of the data; this process repeats until the desired value is found or all elements have been eliminated.

a)

user interface

b)

binary search

c)

data abstraction

d)

cleaning data

8.

a repetitive portion of an algorithm which repeats a specified number of times or until a given condition is met.

a)

iteration

b)

heuristic

c)

bandwidth

d)

internet

9.

The unique number assigned to each device on the Internet.

a)

IP address

b)

redundancy

c)

algorithm

d)

traversal

10.

a problem with a yes/no answer (e.g., is there a path from A to B?)

a)

infinite loop

b)

sequential computing

c)

decision problem

d)

overflow error

11.

a general description of a task that can (or cannot) be solved with an algorithm

a)

variable

b)

problem

c)

library

d)

function

12.

Data with values that change continuously, or smoothly, over time. Some examples of analog data include music, colors of a painting, or position of a sprinter during a race.

a)

fault tolerant

b)

analog data

c)

algorithm

d)

keylogging

13.

differing access to computing devices and the Internet, based on socioeconomic, geographic, or demographic characteristics

a)

linear search

b)

documentation

c)

digital data

d)

digital divide

14.

the series of connections between computing devices on a network starting with a sender and ending with a receiver.

a)

path

b)

program

c)

bandwidth

d)

iteration

15.

putting steps in an order.

a)

selection

b)

redundancy

c)

keylogging

d)

sequencing

16.

Application Program Interface - specifications for how functions in a library behave and can be used

a)

sampling

b)

decryption

c)

bit

d)

API

17.

A collection of public copyright licenses that enable the free distribution of an otherwise copyrighted work, used when an author wants to give people the right to share, use, and build upon a work that they have created

a)

creative commons

b)

computing innovation

c)

pair programming

d)

cleaning data

18.

a model in which programs are run by multiple devices

a)

internet protocol (IP)

b)

algorithm

c)

distributed computing

d)

router

19.

an ordered sequence of characters.

a)

argument

b)

speedup

c)

string

d)

list

20.

a computer network consisting of interconnected networks that use standardized, open (nonproprietary) communication protocols.

a)

packet

b)

program

c)

internet

d)

comment

21.

a model in which programs are broken into small pieces, some of which are run simultaneously

a)

program statement

b)

distributed computing

c)

parallel computing

d)

sequential computing

22.

A process for creating a digital representation of analog data by measuring the analog data at regular intervals called samples.

a)

decryption

b)

data filtering

c)

comment

d)

sampling

23.

a machine that can run a program, including computers, tablets, servers, routers, and smart sensors

a)

unreasonable time

b)

computing device

c)

program statement

d)

documentation

24.

a named group of programming instructions. Also referred to as a "procedure".

a)

computing network

b)

variable

c)

function

d)

problem

25.

the inputs and outputs that allow a user to interact with a piece of software. User interfaces can include a variety of forms such as buttons, menus, images, text, and graphics.

a)

linear search

b)

citizen science

c)

user interface

d)

pair programming

26.

A way of representing information using only two options.

a)

router

b)

return

c)

algorithm

d)

binary

27.

a group of functions (procedures) that may be used in creating new programs

a)

efficiency

b)

library

c)

computing network

d)

router

28.

includes a program as an integral part of its function. Can be physical (e.g. self-driving car), non-physical computing software (e.g. picture editing software), or non-physical computing concepts (e.g., e-commerce).

a)

redundancy

b)

computing innovation

c)

development process

d)

computing device

29.

associated with an action and supplies input data to a program. Can be generated when a key is pressed, a mouse is clicked, a program is started, or by any other defined action that affects the flow of execution.

a)

problem

b)

event driven programming

c)

computing system

d)

event

30.

scientific research conducted in whole or part by distributed individuals, many of whom may not be scientists, who contribute relevant data to research using their own computing devices.

a)

creative commons

b)

binary search

c)

citizen science

d)

fault tolerant

31.

data that are sent to a computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.

a)

data bias

b)

input

c)

binary

d)

packet

32.

a common method for referencing the elements in a list or string using numbers

a)

index

b)

efficiency

c)

packet

d)

variable

33.

NOT, AND, and OR, which evaluate to a Boolean value.

a)

logical operator

b)

rogue access point

c)

decision problem

d)

program statement

34.

Can continue to function even in the event of individual component failures. This is important because elements of complex systems like a computer network fail at unexpected times, often in groups.

a)

data abstraction

b)

user interface

c)

fault tolerant

d)

data filtering

35.

the process of accessing each item in a list one at a time.

a)

traversal

b)

encryption

c)

information

d)

IP address

36.

some program statements run when triggered by an event, like a mouse click or a key press

a)

event driven programming

b)

function call

c)

sequential programming

d)

problem

37.

occurs when the ending condition will never evaluate to true.

a)

documentation

b)

IP address

c)

infinite loop

d)

decision problem

38.

a group of interconnected computing devices capable of sending or receiving data.

a)

round-off-error

b)

overflow error

c)

computing network

d)

unreasonable time

39.

information about an individual that identifies, links, relates, or describes them.

a)

Sequential Computing

b)

Unreasonable Time

c)

Personally Identifiable Information (PII)

d)

Program Statement

40.

the value passed to the parameter

a)

Element

b)

Argument

c)

Algorithm

d)

Router

41.

An agreed-upon set of rules that specify the behavior of some system

a)

Router

b)

Traversal

c)

Protocol

d)

Iteration

42.

the use of a program to record every keystroke made by a computer user in order to gain fraudulent access to passwords and other confidential information

a)

Crowdsourcing

b)

Keylogging

c)

Sampling

d)

Debugging

43.

deciding which steps to do next.

a)

Expression

b)

Element

c)

Algorithm

d)

Selection

44.

a command that executes the code within a function

a)

Cleaning Data

b)

Sequential Programming

c)

Boolean Value

d)

Function Call

45.

a process that reverses encryption, taking a secret message and reproducing the original plain text.

a)

Computing Device

b)

Sampling

c)

Decryption

d)

Traversal

46.

a data type that is either true or false.

a)

Cleaning Data

b)

Computing Device

c)

Decision Problem

d)

Boolean Value

47.

program statements run in order, from top to bottom.

a)

Sequential Programming

b)

Rogue Access Point

c)

Symmetric Key Encryption

d)

Logical operator

48.

pairs a public key for encryption and a private key for decryption. The sender does not need the receiver's private key to encrypt a message, but the receiver's private key is required to decrypt the message

a)

Public Key Encryption

b)

Binary Search

c)

Intellectual Property

d)

Computing Innovation

49.

the practice of obtaining input or information from a large number of people via the Internet.

a)

Crowdsourcing

b)

Documentation

c)

Information

d)

User Interface

50.

A work or invention that is the result of creativity, such as a piece of writing or a design, to which one has rights and for which one may apply for a patent, copyright, trademark, etc.

a)

Undecidable Problem

b)

Conditional Statement

c)

Intellectual Property

d)

Internet Protocol (IP)

51.

a system that requires at least two steps to unlock protected information; each step adds a new layer of security that must be broken to gain unauthorized access

a)

World Wide Web

b)

Undecidable Problem

c)

Intellectual Property

d)

Multi-factor Authentication

52.

any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.

a)

Return

b)

Output

c)

HTTP

d)

Packet

53.

8 bits

a)

Byte

b)

Output

c)

List

d)

Input

54.

a wireless access point that gives unauthorized access to secure networks.

a)

Round-off Error

b)

Rogue Access Point

c)

Parallel Computing

d)

Program Statement

55.

a problem for which no algorithm can be constructed that is always capable of providing a correct yes-or-no answer

a)

Decision Problem

b)

Undecidable Problem

c)

Unreasonable Time

d)

Internet Protocol (IP)

56.

A type of computer that forwards data across a network

a)

Algorithm

b)

Output

c)

Router

d)

Packet

57.

a named reference to a value that can be used repeatedly throughout a program.

a)

Variable

b)

Heuristic

c)

Program

d)

Data bias

58.

a finite set of instructions that accomplish a task.

a)

Algorithm

b)

Selection

c)

Debugging

d)

Element

59.

a search algorithm which checks each element of a list, in order, until the desired value is found or all elements in the list have been checked.

a)

Lossless Compression

b)

Digital Divide

c)

User Interface

d)

Linear Search

60.

<, >, <=, >=, ==, != indicate a Boolean expression

a)

Conditional Statement

b)

Optimization Problem

c)

Logical operator

d)

Comparison Operators

61.

a protocol for sending data across the Internet that assigns unique numbers (IP addresses) to each connected device

a)

Iteration

b)

Internet

c)

Decision Problem

d)

Internet Protocol (IP)

62.

a variable in a function definition. Used as a placeholder for values that will be passed through the function.

a)

Packet

b)

Bandwidth

c)

Correlation

d)

Parameter

63.

a process and allows a procedure to be used only knowing what it does, not how it does it. Procedural abstraction allows a solution to a large problem to be based on the solution of smaller subproblems. This is accomplished by creating procedures to solve each of the subproblems.

a)

Lossless Compression

b)

Procedural abstraction

c)

Intellectual Property

d)

Creative Commons

64.

a problem with the goal of finding the "best" solution among many (e.g., what is the shortest path from A to B?)

a)

Intellectual Property

b)

Optimization Problem

c)

Undecidable Problem

d)

Conditional Statement

65.

A contraction of "Binary Digit"; the single unit of information in a computer, typically represented as a 0 or 1

a)

Bit

b)

List

c)

Byte

d)

Input

66.

the maximum amount of data that can be sent in a fixed amount of time, usually measured in bits per second.

a)

Traversal

b)

Sampling

c)

Keylogging

d)

Bandwidth

67.

HyperText Transfer Protocol - the protocol used for transmitting web pages over the Internet

a)

API

b)

HTTP

c)

Byte

d)

Input

68.

allows a program to change the value represented by a variable

a)

Optimization Problem

b)

Infinite loop

c)

Assignment Operator

d)

Decision Problem

69.

a collection of program statements. Programs run (or "execute") one command at a time.

a)

Protocol

b)

Index

c)

Expression

d)

Program

70.

a combination of operators and values that evaluates to a single value

a)

Expression

b)

Correlation

c)

Protocol

d)

Information

71.

form of program documentation written into the program to be read by people and which do not affect how a program runs.

a)

Heuristic

b)

Packet

c)

Comment

d)

Output

72.

a collaborative programming style in which two programmers switch between the roles of writing code and tracking or planning high level progress

a)

Linear Search

b)

Program Statement

c)

Reasonable Time

d)

Pair Programming

73.

A process for reducing the number of bits needed to represent something in which some information is lost or thrown away. This process is not reversible.

a)

Undecidable Problem

b)

Development process

c)

Decryption

d)

Lossy Compression

74.

the inclusion of extra components so that a system can continue to work even if individual components fail, for example by having more than one path between any two connected devices in a network.

a)

IP Address

b)

Redundancy

c)

Return

d)

Information

75.

Algorithms with exponential or factorial efficiencies are examples of algorithms that run in an unreasonable amount of time.

a)

Data abstraction

b)

Internet

c)

Unreasonable Time

d)

Cleaning Data

76.

a group of computing devices and programs working together for a common purpose

a)

Computing Device

b)

Computing Innovation

c)

Computing Network

d)

Computing System

77.

a command or instruction. Sometimes also referred to as a code statement.

a)

Information

b)

Expression

c)

Decision Problem

d)

Program Statement

78.

the steps or phases used to create a piece of software. Typical phases include investigating, designing, prototyping, and testing

a)

Rogue Access Point

b)

Assignment Operator

c)

Development process

d)

Unreasonable Time

79.

software intended to damage a computing system or to take partial control over its operation

a)

Iteration

b)

Malware

c)

Variable

d)

Algorithm

80.

the collection of facts and patterns extracted from data

a)

Iteration

b)

IP Address

c)

Information

d)

Expression

81.

the time used to complete a task sequentially divided by the time to complete a task in parallel

a)

Malware

b)

Return

c)

Parameter

d)

Speedup

82.

involves one key for both encryption and decryption.

a)

Sequential Computing

b)

Symmetric Key Encryption

c)

Computing Innovation

d)

Program Statement

83.

choosing a smaller subset of a data set to use for analysis, for example by eliminating / keeping only certain rows in a table

a)

Data abstraction

b)

Data filtering

c)

Unreasonable Time

d)

Digital Divide

84.

an ordered collection of elements

a)

Selection

b)

Router

c)

List

d)

Argument

85.

Algorithms with a polynomial efficiency or lower (constant, linear, square, cube, etc.) are said to run in a reasonable amount of time.

a)

Analog Data

b)

Linear Search

c)

Digital Divide

d)

Reasonable Time

86.

A chunk of data sent over a network. Larger messages are divided into packets that may arrive at the destination in order, out-of-order, or not at all.

a)

Phishing

b)

Input

c)

Index

d)

Packet

87.

provides a "good enough" solution to a problem when an actual solution is impractical or impossible

a)

Linear Search

b)

Expression

c)

Bandwidth

d)

Heuristic

88.

a relationship between two pieces of data, typically referring to the amount that one varies in relation to the other.

a)

Reasonable Time

b)

Correlation

c)

Expression

d)

Iteration

89.

a process that makes the data uniform without changing its meaning (e.g., replacing all equivalent abbreviations, spellings, and capitalizations with the same word).

a)

Cleaning Data

b)

Encryption

c)

Linear Search

d)

User Interface

90.

a technique that attempts to trick a user into providing personal information. That personal information can then be used to access sensitive online resources, such as bank accounts and emails

a)

Bandwidth

b)

Packet

c)

Phishing

d)

Redundancy

91.

Error from attempting to represent a number that is too precise. The value is rounded.

a)

Infinite loop

b)

Round-off Error

c)

Parallel Computing

d)

Unreasonable Time

92.

A process for reducing the number of bits needed to represent something without losing any information. This process is reversible.

a)

Cleaning Data

b)

Lossy Compression

c)

Linear Search

d)

Lossless Compression

93.

a measure of how many steps are needed to complete an algorithm

a)

IP Address

b)

Element

c)

Encryption

d)

Efficiency

94.

an individual value in a list that is assigned a unique index

a)

Program

b)

Protocol

c)

Element

d)

Selection

95.

affect the sequential flow of control by executing different statements based on the value of a Boolean expression.

a)

Unreasonable Time

b)

Conditional Statement

c)

Internet Protocol (IP)

d)

Lossless Compression

96.

Error from attempting to represent a number that is too large.

a)

Efficiency

b)

Overflow Error

c)

Documentation

d)

Rogue Access Point

97.

manage complexity in programs by giving a collection of data a name without referencing the specific details of the representation.

a)

Pair Programming

b)

Data filtering

c)

Unreasonable Time

d)

Data abstraction

98.

Finding and fixing problems in an algorithm or program.

a)

Data bias

b)

Algorithm

c)

Debugging

d)

Selection

99.

a written description of how a command or piece of code works or was developed.

a)

Digital Data

b)

Data bias

c)

Encryption

d)

Documentation