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REVIEW FOR QUIZ ON FRIDAY

Total questions: 18

Worksheet time: 54mins

Name
Class
Date
1.
What block do we use to stretch and squish shapes?
a)

SCALE

b)

ROTATE

c)

MOVE

d)

GROUP

2.
Can a scale number be negative?
a)
YES
b)
NO
3.
What kinds of numbers will SHRINK a shape using the scale block?
a)

negative numbers

b)

positive numbers

c)

negative numbers

d)

decimals

4.
If you want to STRETCH a shape using a scale block the number MUST be
a)
smaller than one
b)
larger than one
c)
negative
d)
20
5.

Which of the following scale blocks would keep the width the same, make the length longer and shrink the height

a)

b)

c)

d)

6.

If we want a dimension to NOT stretch or squish, but to just stay the same as the original, what number do we put in the scale block?

a)

1

b)

2

c)

3

d)

4

7.

What block do we use if we want to share some information about the code - WITHOUT CHANGING anything about the code?

a)

ROTATE

b)

SCALE

c)

MODIFY

d)

COMMENT

8.

What is the number we'd use if we want to stretch something twice its original size

a)

2

b)

.2

c)

20

d)

22

9.

What is the number we'd use if we want to shrink a shape to half of its original size

a)

2

b)

5

c)

.5

d)

.3

10.

What is the format that we need to use to get a file ready for 3D printing?

a)

.jpg

b)

.stl

c)

.doc

d)

.pdf

11.

Which of the following will give you an oval shape?

a)

x: 2

y: 5

z: 2

b)

x: 4

y: 6

z: 6

c)

x: 1

y: 1

z: 1

d)

x: 3

y: 2

z: 3

12.

How do you duplicate a block and everything below that block

a)

say "Duplicate, please"

b)

CTRL D

c)

Right click, select duplicate.

d)

press D

13.

If you want to move a shape to the left, what would you need to do on the MOVE block?

a)

change the z number to a positive number

b)

change the x number to a negative number

c)

change the z number to a negative number

d)

change the y number to a negative number

14.

How do we make "toe 2" and "toe 3" of the turkey turn outwards?

a)

use the move block on the x-axis

b)

use the move block on the y-axis

c)

use the rotate block around the z axis

d)

use the rotate block around the x axis

15.

Where can you find the COMMENT block?

a)

MARKUP

b)

MODIFY

c)

SHAPES

d)

CONTROL

16.

How do you get all of the blocks straightened up on your screen (so they are neat and readable)

a)

USE ANY MODIFY BLOCK

b)

DOUBLE CLICK ON A BLOCK

c)

right click on a specific block and select DUPLICATE

d)

right click on the black area and select CLEANUP BLOCKS

17.

Where does TinkerCAD drop a shape onto the workplane

a)

At the origin (0,0,0)

b)

It changes all the time

c)

completely underneath the plane

d)

at the back

18.

Why do we use a template?

a)

To move shapes

b)

To eat off of

c)

To use a creation over and over again

d)

To rotate shapes