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03 PSPO SCRUM : BackLog Mgt Engl

Total questions: 50

Worksheet time: 25mins

Name
Class
Date
1.

What does DSDM stand for?

a)

Dynamic System Development Method

b)

Development Scrum Delivery Model

c)

Digital Systems Design Method

d)

Dynamic Software Deployment Model

2.

In which year was the DSDM method created?

a)

1990

b)

1992

c)

1994

d)

1996

3.

What prioritization technique is used in DSDM?

a)

Kanban

b)

MoSCoW

c)

RICE

d)

WSJF

4.

What does a User Story represent?

a)

A technical task

b)

The smallest unit of agile work from the user's perspective

c)

A contractual document

d)

A software bug

5.

In the acronym INVEST, what does the "I" stand for?

a)

Independent

b)

Integrated

c)

Innovative

d)

Iterative

6.

In INVEST, what does "V" stand for?

a)

Visual

b)

Valuable

c)

Verified

d)

Versioned

7.

How many days maximum should a User Story last according to INVEST?

a)

1-2 days

b)

3-4 days

c)

1 week

d)

2 weeks

8.

What standard format is used to write a User Story?

a)

Role - Action - Benefit

b)

Goal - Risk - Solution

c)

Input - Process - Output

d)

Problem - Analysis - Result

9.

What is the purpose of acceptance criteria?

a)

Define the source code

b)

Determine if the story fulfills the intent

c)

Choose the PO

d)

Calculate the budget

10.

The commercial value of a User Story can be...

a)

Only qualitative

b)

Qualitative or quantitative

c)

Only quantitative

d)

Neither qualitative nor quantitative

11.

Who developed the Kano model?

a)

Jeff Sutherland

b)

Noriaki Kano

c)

Mike Cohn

d)

Ken Schwaber

12.

In the Kano model, the "Basic needs" are...

a)

Optional features

b)

Needs whose absence causes dissatisfaction

c)

Features that surprise

d)

Costs

13.

What does the "M" in MoSCoW stand for?

a)

Maybe have

b)

Must have

c)

Minimal have

d)

Main have

14.

What proportion do "Must haves" generally represent in MoSCoW?

a)

0.2

b)

0.4

c)

0.6

d)

0.8

15.

What does "Time-boxing" mean?

a)

Set a maximum duration for a task

b)

Plan a budget

c)

Limit the number of stories

d)

Prioritize by cost

16.

What are the 3 Cs of a User Story?

a)

Card, Conversation, Confirmation

b)

Context, Code, Conclusion

c)

Card, Calculation, Closure

d)

Concept, Conversation, Clarity

17.

What is "Technical Debt"?

a)

The cost of a bug

b)

The implicit cost of a quick technical choice

c)

The financial debt of the project

d)

Subscription fees

18.

What does a "Spike" represent?

a)

A technical story to reduce a risk or explore

b)

An urgent bug

c)

A test report

d)

A daily meeting

19.

What is the maximum duration of a Spike?

a)

1 day

b)

According to the sprint's timebox

c)

1 week

d)

2 weeks

20.

"Planning Poker" is used for...

a)

Prioritizing stories

b)

Estimating the effort of stories

c)

Tracking velocity

d)

Defining product vision

21.

During Planning Poker, if everyone gives the same estimate...

a)

We start over

b)

We take the average

c)

We keep this number

d)

We cancel the story

22.

What is a User Story Map?

a)

A geographical map

b)

A tool for organizing stories by priority and version

c)

A list of bugs

d)

A Gantt chart

23.

In a User Story Map, an "Epic" is...

a)

A small piece of work

b)

A large decomposable feature

c)

An acceptance criterion

d)

A user test

24.

What does EBM mean?

a)

Evidence-Based Management

b)

Event-Driven Model

c)

Enterprise Budget Management

d)

Enhanced Business Method

25.

What is the main objective of EBM?

a)

Deliver faster

b)

Improve customer and organizational outcomes in uncertainty

c)

Eliminate risks

d)

Reduce costs

26.

In EBM, what does "Unrealized Value" represent?

a)

Current value

b)

Potential future value

c)

Competitors' value

d)

Financial value

27.

The "Current Value" measures...

a)

The potential value

b)

The current value offered to customers

c)

The number of stories completed

d)

Technical debt

28.

The "Time-to-Market" measures...

a)

The total development time

b)

The ability to deliver value quickly

c)

The time spent in meetings

d)

The duration of a sprint

29.

The "Ability to Innovate" measures...

a)

The creativity of the team

b)

The effectiveness in providing new capabilities

c)

The number of ideas proposed

d)

The R&D budget

30.

In EBM, a "Strategic Goal" is...

a)

A short-term objective

b)

An important and long-term objective

c)

An urgent task

d)

A sprint criterion

31.

An "Intermediate Goal" in EBM is...

a)

A short-term tactical objective

b)

A large product vision

c)

A retrospective

d)

A user test

32.

A "Starting State" is...

a)

The final vision

b)

The initial situation of the organization

c)

The list of features

d)

The product backlog

33.

What does the INVEST model allow?

a)

Evaluate the quality of a User Story

b)

Calculate velocity

c)

Evaluate a sprint

d)

Manage a budget

34.

What does "Negotiable" mean in INVEST?

a)

The story can change after delivery

b)

The story is not a rigid contract

c)

The story depends on other stories

d)

The story must be short

35.

What is the main advantage of a well-written User Story?

a)

Allows for faster coding

b)

Improves understanding and collaboration

c)

Reduces technical debt

d)

Prevents bugs

36.

What type of test can confirm a User Story?

a)

User test

b)

Unit test

c)

Load test

d)

All of the above

37.

What does the "Map" represent in the 3 Cs?

a)

The complete backlog

b)

The raw representation of the story

c)

A diagram

d)

A tracking table

38.

What does the "Conversation" represent in the 3 Cs?

a)

Technical documentation

b)

Exchanges to clarify the story

c)

Sprint meeting

d)

Emailing

39.

What does "Confirmation" represent in the 3 Cs?

a)

The client's agreement

b)

The validation criteria of the story

c)

The delivery

d)

The payment

40.

What is the main purpose of the MoSCoW criteria?

a)

Prioritize requirements

b)

Evaluate cost

c)

Write stories

d)

Make a schedule

41.

What is the purpose of the Kano model?

a)

Classify features according to their ability to satisfy the customer

b)

Evaluate technical debt

c)

Prioritize by costs

d)

Define the technical backlog

42.

In Kano, the "Delighters" are...

a)

Mandatory

b)

Features that pleasantly surprise

c)

Useless features

d)

Problems

43.

What is an "Epic" in the User Story Map?

a)

A large feature

b)

A sprint

c)

A user role

d)

Technical debt

44.

What does Time-Boxing allow in case of delay?

a)

Add work

b)

Reduce planned work

c)

Extend the duration

d)

Cancel the sprint

45.

What tool is often used with Planning Poker?

a)

Spreadsheet

b)

Deck of cards

c)

Whiteboard

d)

Post-it

46.

One of the objectives of T2M is...

a)

Increase technical debt

b)

Reduce the time needed to deliver value

c)

Avoid bugs

d)

Do fewer stories

47.
L'A2I permet de...
a)
Identifier les obstacles à l'innovation
b)
Évaluer le budget marketing
c)
Augmenter les coûts
d)
Raccourcir le sprint
48.

In EBM, the "Current Value" is also measured by...

a)

Customer satisfaction

b)

The budget spent

c)

The number of sprints

d)

Technical debt

49.

The EBM model is based on...

a)

Intuition

b)

Evidence and experimentation

c)

Decisions made solely by the PO

d)

Available budget

50.

The Product Owner uses the User Story Map to...

a)

Plan releases and prioritize

b)

Write code

c)

Organize meetings

d)

Calculate velocity