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Worksheets

9A2VG

Total questions: 80

Worksheet time: 44mins

Name
Class
Date
1.

Benjamin and Mason are playing a new video game together. How might this game help them become better problem-solvers?

a)

a. By presenting levels where they might fail and try again

b)

b. By allowing them to play alone

c)

c. By providing easy tasks

d)

d. By giving them rewards for no effort

2.

Abigail, Avery, and David are discussing first-person shooter games during lunch. What is one danger of these games mentioned in the text?

a)

a. They improve teamwork

b)

b. They boost creativity

c)

c. They increase aggression

d)

d. They enhance social skills

3.

Kai, Michael, and Nora are discussing Dr. Brian Primack's views on video games. What does Dr. Primack say about the desensitization effect of video games?

a)

a. It helps teenagers cope with stress

b)

b. It makes violence seem less serious

c)

c. It makes teenagers more empathetic

d)

d. It enhances their focus on studies

4.

Mia and Elijah are discussing the effects of video games on teenagers. According to Dr. Deborah Gilboa, what is one positive impact that video games can have?

a)

a. Increased isolation

b)

b. Increased aggression

c)

c. Development of resilience

d)

d. Desensitization to violence

5.

Grace, Priya, and Olivia are looking for a game to play together that will help them boost their teamwork skills. Which game should they choose?

a)

a. Minecraft

b)

b. Solitaire

c)

c. Tetris

d)

d. Candy Crush

6.

Noah, Harper, and Benjamin are discussing the effects of video games. According to the text, which of the following could be a negative impact of video games on mental health?

a)

a. They improve concentration

b)

b. They reduce stress levels

c)

c. They boost self-esteem

d)

d. They increase anxiety in real-world situations

7.

Luna, Henry, and Elijah are chatting about video games in class. What did Jesse Schell add to their lively discussion?

a)

a. He supported the idea that games build skills beyond gaming

b)

b. He discouraged all gaming activities

c)

c. He claimed games have no educational value

d)

d. He emphasized the dangers of all video games

8.

Imagine Anika, Aria, and Scarlett are faced with tough choices in a video game. How can these games help teenagers like them handle complex ethical dilemmas?

a)

a. By playing alone

b)

b. By avoiding games with storylines

c)

c. By engaging in historical conflict games

d)

d. By playing puzzle games

9.

Nora, Liam, and Sophia are having a lively debate about video games! What is the main point of the document they are discussing?

a)

a. Video games are entirely harmful

b)

b. Video games are only beneficial

c)

c. Video games should be banned

d)

d. Video games have both positive and negative effects

10.

Imagine Maya, Noah, and Harper are discussing their favorite video games. According to the text, what important role do parents play when it comes to teenagers like them playing video games?

a)

a. To provide guidance and select appropriate games

b)

b. To strictly limit all gaming activities

c)

c. To ignore their children's gaming habits

d)

d. To encourage unlimited gameplay

11.

Elijah, Arjun, and Nora are discussing the effects of too much screen time. Which of the following is NOT mentioned as one of those effects?

a)

a. Isolation

b)

b. Stress

c)

c. Increased social skills

d)

d. Desensitization

12.

Scarlett and William are debating what video games are most like for teenagers. According to the text, which analogy best describes video games in this context?

a)

a. Video games are like books

b)

b. Video games are like food

c)

c. Video games are like sports

d)

d. Video games are like music

13.

Sophia and David are discussing the term "desensitization" after reading the document. What does "desensitization" mean in this context?

a)

a. Becoming more sensitive

b)

b. Becoming more aware

c)

c. Becoming less sensitive

d)

d. Becoming indifferent

14.

Imagine Anika, Noah, and James are facing a tough challenge together. What does "resilience" mean for them in this situation?

a)

a. Giving up easily when faced with challenges

b)

b. Avoiding difficult situations

c)

c. Adapting to change without effort

d)

d. The ability to keep trying and improving

15.

Abigail and Charlotte are discussing video games. What does the text suggest about games that add humor to violent scenes?

a)

a. They make violence seem more acceptable

b)

b. They reduce the impact of violence

c)

c. They are educational

d)

d. They are harmless

16.

David, Mia, and Zoe are discussing experts from a recent article. Which expert, mentioned in the text, is associated with the University of Pittsburgh?

a)

a. Jesse Schell

b)

b. Nikki Navta

c)

c. Dr. Brian Primack

d)

d. Dr. Deborah Gilboa

17.

Evelyn, Zoe, and Abigail are chatting about video games during lunch. What is one reason their parents might be worried about video games, according to the text?

a)

a. They improve academic performance

b)

b. They enhance social interaction

c)

c. They can lead to aggression and isolation

d)

d. They promote healthy habits

18.

Anika, Noah, and Emma are discussing the benefits of video games. Which benefit mentioned in the text relates to ethics?

a)

a. They provide simple moral choices

b)

b. They avoid ethical considerations

c)

c. They teach clear right and wrong

d)

d. They help in handling complex ethical dilemmas

19.

Emma and Liam are debating about video games in class. What is a common misconception about video games according to the text?

a)

a. Video games can only have negative effects

b)

b. All video games are beneficial

c)

c. Video games have no impact on behavior

d)

d. Video games do not require skill

20.

Charlotte and Daniel are debating how their parents should handle video games at home. Based on the text, what is the best approach parents can take with their teenagers and video games?

a)

a. By avoiding any involvement

b)

b. By banning all video games

c)

c. By comparing video games to food, focusing on amount and content

d)

d. By allowing unlimited access

21.

Lily, James, and Aria are chatting about the latest news from Gov. Gavin Newsom. What recent legislation did he sign that could impact how young people use technology?

a)

a. A ban on video games for minors

b)

b. A requirement for social media companies to ensure new products aren't harmful to minors

c)

c. A law prohibiting video games during school days

d)

d. A restriction on social media use for minors

22.

Imagine Olivia and Ethan are chatting about last year's big news in China. What did China decide to do about video games for minors?

a)

a. Banned video games entirely

b)

b. Allowed unlimited gaming for minors

c)

c. Prohibited minors from playing on school days and limited weekend play

d)

d. Encouraged more gaming among teenagers

23.

Rohan, Arjun, and Ava are discussing how the Chinese government views gaming addiction. What term do they use to describe it?

a)

a. An enjoyable pastime

b)

b. A necessary part of life

c)

c. Harmless entertainment

d)

d. "Spiritual opium"

24.

Kai, Luna, and Liam are chatting about their favorite video games. What is the main concern the author has about video games?

a)

a. They are too expensive

b)

b. They are not entertaining

c)

c. They can be addictive and harmful

d)

d. They are outdated

25.

William, Priya, and Aiden are curious about how Storm8 managed to make their games so addictive. What clever strategy did the company use to keep players hooked?

a)

a. By making games free

b)

b. By tracking player behavior and designing habit-forming games

c)

c. By limiting game access

d)

d. By creating boring games

26.

Grace and Jackson are discussing game addiction in class. What metaphor does the author use to describe it?

a)

a. An endless journey

b)

b. Eating a chocolate cake in small slices

c)

c. Climbing a mountain

d)

d. Reading a book

27.

What made the author rethink his stance on video games—was it because his daughters, like Anika and Ethan, suddenly wanted to join in the fun?

a)

a. His daughters showed interest in playing them

b)

b. He was bored with games

c)

c. He wanted to focus on board games

d)

d. He received criticism from players

28.

Zoe and Aiden are having a debate in class: According to the WHO, what is "gaming disorder"?

a)

a. A mild inconvenience

b)

b. A fun activity

c)

c. A way to socialize

d)

d. A health condition causing significant impairment

e)

Option 5

29.

Sophia and Michael are discussing why some people get hooked on video games. According to the text, which neurotransmitter is linked to gaming addiction?

a)

a. Serotonin

b)

b. Oxytocin

c)

c. Dopamine

d)

d. Endorphins

30.

In a recent study, Abigail, Nora, and Evelyn were curious to know how many of their fellow adolescents developed pathological tendencies related to gaming. Can you guess what percentage it was?

a)

a. 50%

b)

b. 25%

c)

c. 10%

d)

d. 5%

31.

Imagine William is reflecting on his involvement in gaming issues. What feelings did he experience about his role?

a)

a. Pride

b)

b. Indifference

c)

c. Joy

d)

d. Regret

32.

Abigail, Sophia, and Nora are reading a set of school rules. The word "prohibited" pops up! What do you think "prohibited" means in this context?

a)

a. Encouraged

b)

b. Banned

c)

c. Allowed

d)

d. Ignored

33.

Zoe and Noah are reading a passage together. Zoe asks, "Hey Noah, what does 'pathological' mean as used in the passage?" Can you help them out?

a)

a. Unhealthy

b)

b. Normal

c)

c. Exciting

d)

d. Simple

34.

Samuel, Rohan, and Daniel are reading a story where the word "cultivate" appears. What do you think "cultivate" means in the context of their story?

a)

a. Destroy

b)

b. Neglect

c)

c. Foster

d)

d. Simplify

35.

Maya and Noah are reading a story together. In the story, they come across the word "impairment." Can you help them figure out what "impairment" means?

a)

a. Improvement

b)

b. Damage

c)

c. Growth

d)

d. Invention

36.
What is a "claim"?
a)
data, observations, or other information
b)
a statement or position worthy of proof
c)
shows that the writer/speaker has carefully considered all sides of the question
37.
What is "evidence"?
a)
a claim that disagrees with or negates the claim
b)
explanation of why or how the data supports the claim, the underlying assumption that connects your data to your claim
c)
data, observations, or other information that will support a claim
38.
What is the "warrant"?
a)
explanation of why or how the data supports the claim, the underlying assumption that connects your data to your claim
b)
facts, statistics, expert opinion, and anecdotes
39.
What is a "counterclaim"?
a)
a statement or position worthy of proof
b)
a claim that disagrees with or negates the claim
c)
data, observations, or other information that will support a claim
40.
What is a "rebuttal"?
a)
when a speaker or writer uses argument and presents reasoning or evidence intended to undermine or weaken the claim of an opponent
b)
explanation of why or how the data supports the claim, the underlying assumption that connects your data to your claim
c)
a claim that disagrees with or negates the claim
41.
Disproves the opposing viewpoint and explains why the writer's position is better. 
a)
claim
b)
counterclaim
c)
reasons
d)
evidence
42.
Support reasons and include examples, anecdotes, statistics, and facts. 
a)
claim
b)
counterclaim
c)
reasons
d)
evidence
43.
Statements that can be proved and statements expressed in numbers. 
a)
facts and statistics
b)
examples
c)
expert opinions
d)
anecdotes
44.
A quote from a scholar or someone who has in-depth knowledge of a subject. 
a)
facts and statistics
b)
examples
c)
expert opinions
d)
anecdotes
45.
A brief story that illustrates a point. 
a)
facts and statistics
b)
examples
c)
expert opinions
d)
anecdotes
46.
Facts that support the author’s claim found in the body of the argument to help persuade the audience using credible sources
a)
counterclaim
b)
rebuttal
c)
evidence
d)
claim / thesis
47.
A strong feeling or emotion not necessarily based in fact
a)
opinion
b)
fact
c)
claim
d)
evidence
48.
Support must include...
a)
Your opinion
b)
A hook
c)
Text evidence
d)
An anecdote
49.

What is a claim?

a)

A statement about what a person or group thinks to be true

b)

a statement that is able to be proven true by direct experience or verified research

c)

a direct, specific, and arguable statement that a writer/speaker is trying to prove

d)

an explanation of evidence

50.

What is a counterclaim?

a)

A statement that disagrees with a claim by providing alternate evidence and reasoning

b)

A selective use of evidence to support one's own beliefs or opinions

c)

A direct, specific, and arguable statement that a writer/speaker attempts to prove

d)

A statement that is able to be proven true by direct experience or verified research

51.

What is a fact?

a)

An explanation of how evidence supports a claim

b)

A statement about what a person or group thinks to be true

c)

A statement that disagrees with a claim

d)

A statement that can be proven true by direct experience or verified research

52.

What is an opinion?

a)

Strong evidence that should be used in an argument whenever possible

b)

A statement that is and can be proven true

c)

A statement about what a person/group thinks to be true

d)

Something that a person uses to convince their audience

53.

What is confirmation bias?

a)

When you effectively defend your argument

b)

When you use verified facts to support your argument

c)

A person's opinion

d)

A focus on evidence that supports what we want to be true

54.

Select the examples of strong evidence.

a)

Factual information or expert opinion

b)

Personal opinions

c)

Information that is biased or incomplete

d)

Information that is backed by specific details from the text(s)

55.

Select the examples of weak evidence.

a)

Evidence that is not related to the claim

b)

Uncited sources

c)

Data or information that is verified

d)

Research from trusted organizations

56.

The rhetorical appeal of ethos is...

a)

based on logic and reasoning

b)

based on morals and ethics

c)

based on emotions and feelings

57.

The rhetorical appeal of logos is...

a)

based on logic and reasoning

b)

based on morals and ethics

c)

based on emotions and feelings

58.

The rhetorical appeal of pathos is...

a)

based on logic and reasoning

b)

based on morals and ethics

c)

based on emotions and feelings

59.

What is the purpose of rhetorical appeals and rhetorical devices?

a)

To make the argument more fun and entertaining

b)

To make your audience angry

c)

To confuse your audience

d)

to make your argument more convincing

60.

Antithesis is...

a)

when you repeat a word or phrase over and over

b)

a figure of speech the compares two similar things

c)

the use of two opposing ideas together in the same sentence

d)

an unreal exaggeration

61.

Hyperbole (or extreme/absolute language) is...

a)

an unreal exaggeration to emphasize a situation

b)

the use of language that normally means the opposite

c)

the repeated use of a sentence structure for emphasis

d)

a comparison of two unlike things that continues through a series of sentences

62.

Select the example of parallelism.

a)

"The company is looking for a candidate who is friendly, organized, and is going to arrive to work on time."

b)

"Crying makes me tired and I don't enjoy that."

c)

"One small step for man, one giant leap for mankind."

d)

"I like to jog, bake, paint, and watching movies."

63.

“Life is like a box of chocolates—you never know what you’re gonna get" is an example of...

a)

an extended metaphor

b)

an analogy

c)

irony

d)

repetition

64.

What is irony?

a)

An unreal exaggeration to emphasize the real situation

b)

A figure of speech that uses two opposite words together

c)

The use of language that normally means the opposite, typically for humor or emphasis

d)

A nickname or descriptive term used to refer to someone.

65.

Identify the example of hyperbole.

a)

It is -2 degrees outside.

b)

My shoes cost $200.

c)

She is the best writer in our class.

d)

I've told you this 20,000 times.

66.

Why do authors/speakers use repetition?

a)

For emphasis

b)

To annoy their audience

c)

Because they can't think of other words to use

d)

To ensure their audience heard/understood them

67.

TRUE OR FALSE:

More than one type of rhetorical appeal can be used at the same time.

a)

True

b)

False

68.

"60% percent of the time, it works every time."- Anchorman

a)

Ethos

b)

Pathos

c)

Logos

69.

By donating only fifty cents a day, you can help give a child clean drinking water.

a)

Ethos

b)

Pathos

c)

Logos

70.

"Choosy moms choose Jiff."- Jiff Peanut Butter Commercial

a)

Ethos

b)

Pathos

c)

Logos

71.

The Centers for Disease Control recommends getting a flu vaccine each fall.

a)

Ethos

b)

Pathos

c)

Logos

72.

Nearly 50% of all car accidents are caused by drivers using cell phones while driving.

a)

Ethos

b)

Pathos

c)

Logos

73.

My coach suggested that I cross-train on Sundays to work different muscle groups.

a)

Ethos

b)

Pathos

c)

Logos

74.

Since my little brother has to leave for school before me, I let him shower first.

a)

Ethos

b)

Pathos

c)

Logos

75.

Smoking around kids is dangerous because defenseless children are exposed to dangerous chemicals that can lead to coughing, difficult breathing, or even asthma.

a)

Ethos

b)

Pathos

c)

Logos

76.

Michael Jordan is better than LeBron James because Jordan has won 6 championships and James has only won 2.

a)

Ethos

b)

Pathos

c)

Logos

77.

Listerine is recommended by most dental professionals.

a)

Ethos

b)

Pathos

c)

Logos

78.

Which rhetorical appeal is used when a speaker relies on emotional stories to persuade the audience?

a)

Ethos

b)

Pathos

c)

Logos

79.

What is the main function of a counterclaim in an argumentative essay?

a)

To provide background information

b)

To summarize the argument

c)

To present an opposing viewpoint

d)

To support the main claim with evidence

80.

Which of the following best describes parallelism in writing?

a)

Repeating the same word for emphasis

b)

Using similar grammatical structures in a series

c)

Exaggerating details for effect

d)

Comparing two unrelated ideas