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GADV 02 - Basics

Authored by Doug Finn

Computers

9th - 12th Grade

Used 8+ times

GADV 02 - Basics
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10 questions

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1.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Unity GameObjects are based on what type of architecture?

Object-Oriented

Real-time-based

Component-based

Framework-based

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

What is a component-based architecture?

A GameObject is constructed by adding functionality via components

A GameObject is a component that is added to a Unity scene

A GameObject can be decomposed into separate classes

A sprite is rendered using a Sprite Renderer component

3.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

In which Unity Editor window are a GameObject's components displayed?

Inspector

Hierarchy

Scene

Project

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

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What is the purpose of a Transform component?

Controls how an object is moved, rotated and scaled

Transforms a component into a GameObject

Specifies a GameObject's location in the scene's coordinate system

Specifies a GameObject's position, rotation and scale in the scene

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

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Which of the statements below is FALSE?

Components add functionality to a GameObject.

An empty GameObject in the Scene only has a Transform component.

An empty Game Object in the Scene has NO components.

A GameObject can be thought of as a container for components.

6.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

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Which of these is NOT a game developed by Unity?

Genshin Impact

Among Us

Fortnite

Cuphead

7.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

When is your Assignment 1 deadline?

Monday, 15 May 2023 9:00 am

Friday, 19 May 2023 11:59 PM

Monday, 15 May 2024 9:00 am

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