GADV 02 - Basics

GADV 02 - Basics

9th - 12th Grade

10 Qs

quiz-placeholder

Similar activities

Threats to Data

Threats to Data

9th - 12th Grade

11 Qs

HEALTH AND SAFETY 9

HEALTH AND SAFETY 9

7th - 9th Grade

11 Qs

OCR GCSE CS - 2.1 ERL sorts and searches

OCR GCSE CS - 2.1 ERL sorts and searches

10th - 11th Grade

9 Qs

INTRODUCCION A LA PROGRAMACION

INTRODUCCION A LA PROGRAMACION

6th Grade - University

10 Qs

Wifi y bluetooth

Wifi y bluetooth

10th Grade

10 Qs

To Change or Not to Change?

To Change or Not to Change?

12th Grade

10 Qs

Introducción a las Redes de Datos

Introducción a las Redes de Datos

11th Grade

10 Qs

Computer Quiz For NM(06.05.2021)

Computer Quiz For NM(06.05.2021)

11th - 12th Grade

15 Qs

GADV 02 - Basics

GADV 02 - Basics

Assessment

Quiz

Computers

9th - 12th Grade

Practice Problem

Hard

Created by

Doug Finn

Used 8+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Unity GameObjects are based on what type of architecture?

Object-Oriented

Real-time-based

Component-based

Framework-based

2.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

What is a component-based architecture?

A GameObject is constructed by adding functionality via components

A GameObject is a component that is added to a Unity scene

A GameObject can be decomposed into separate classes

A sprite is rendered using a Sprite Renderer component

3.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

In which Unity Editor window are a GameObject's components displayed?

Inspector

Hierarchy

Scene

Project

4.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

What is the purpose of a Transform component?

Controls how an object is moved, rotated and scaled

Transforms a component into a GameObject

Specifies a GameObject's location in the scene's coordinate system

Specifies a GameObject's position, rotation and scale in the scene

5.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

Which of the statements below is FALSE?

Components add functionality to a GameObject.

An empty GameObject in the Scene only has a Transform component.

An empty Game Object in the Scene has NO components.

A GameObject can be thought of as a container for components.

6.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Which of these is NOT a game developed by Unity?

Genshin Impact

Among Us

Fortnite

Cuphead

7.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

When is your Assignment 1 deadline?

Monday, 15 May 2023 9:00 am

Friday, 19 May 2023 11:59 PM

Monday, 15 May 2024 9:00 am

What assignment?!

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?