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GAMIFIED LEARNING ACTIVITY

Authored by Shaina Macasinag

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University

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GAMIFIED LEARNING ACTIVITY
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5 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

1. What does ICT stand for?

A. Internet and Computer Technology

B. Information and Communication Technology

C. International Computer Terms

D. Instructional Course Teaching

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

2.What is one of the key functions of ICT in Education?

A. Entertainment only

B. Physical Fitness assistance

C. Providing multiple teaching functions

D. Manual data storage

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

3.Which of the Following is not a type of system software?

B. Mac OS X

D. Linux

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

4.A teacher uses a software that lets students track their progress.What is this?

A. Feedback system

B. Assesment software

C. Record keeping feature

D. Multimedia software

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

5.Why are simulations cost-effective? A.Allow free use forever A.Allow free use forever C.Allow practice without physical materials D.Work only on expensive devices

A. Allow free use forever

B. No need for student participation

C. Allow practice without physical materials

D. Work only on expensive devices

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