Enhancing a Guessing Game in Scratch

Enhancing a Guessing Game in Scratch

Assessment

Interactive Video

Other, Social Studies, Information Technology (IT), Architecture

KG - University

Hard

Created by

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This video tutorial teaches programming using Scratch, focusing on enhancing a guessing game. It covers setting user-defined difficulty levels, tracking guesses, and using concatenation for feedback. The tutorial emphasizes the use of variables, loops, and input/output operations, providing a foundation for understanding programming concepts applicable to any language.

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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the main goal of improving the guessing game?

To make the game more visually appealing

To allow users to set the difficulty level

To add more characters to the game

To reduce the number of lines of code

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What variable was introduced to let users choose the maximum number?

Min number

Secret number

Max number

Guess number

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the game determine the secret number after the modification?

It is always 10

It is a random number between 1 and 10

It is a random number between 1 and the user-defined maximum

It is a fixed number set by the programmer

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens if the user sets the maximum number to 1?

The game becomes very easy

The game crashes

The game does not start

The game becomes very difficult

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of using a random number in the game?

To ensure the game is always the same

To make the game unpredictable

To reduce the code complexity

To increase the game's speed

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What new feature was added to track user interaction?

User's favorite number

Number of guesses made

User's name

Time taken to guess

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'tries' variable in the game?

To store the secret number

To store the user's name

To set the maximum number

To count the number of attempts

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