Structural Design Patterns in Modern C++ - Basic Implementation

Structural Design Patterns in Modern C++ - Basic Implementation

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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The video tutorial provides a basic implementation of the Flyweight design pattern. It covers the creation of Flyweight, Concrete Flyweight, and Unshared Concrete Flyweight classes, along with a Flyweight Factory. The tutorial explains how intrinsic and extrinsic states are managed and shared among flyweights. It also demonstrates the use of a factory to create and manage flyweight instances, promoting loose coupling. The video concludes with a class diagram and a brief summary of the pattern's implementation.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the Flyweight design pattern?

To simplify the interface of a class

To ensure each object has a unique state

To reduce memory usage by sharing common parts of objects

To create a new class for each object

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the role of the intrinsic state in the Flyweight pattern?

It is used to identify each flyweight

It is shared and immutable across instances

It is mutable and changes frequently

It is unique to each instance

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the Unshared Concrete Flyweight differ from the Concrete Flyweight?

It shares its state with other flyweights

It is created by the client directly

It has its own state and is not shared

It does not operate on extrinsic state

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main advantage of using a Flyweight Factory?

It allows direct interaction with flyweights

It enforces a strict coupling between classes

It promotes loose coupling by managing flyweight instances

It eliminates the need for extrinsic state

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using an associative container in the Flyweight Factory?

To eliminate the need for intrinsic state

To create new flyweight instances

To store and manage flyweight instances

To ensure each flyweight is unique

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the Flyweight pattern handle extrinsic state?

It is computed and passed to flyweights as needed

It is stored within each flyweight

It is shared among all flyweights

It is ignored by the flyweights

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when a flyweight instance with a specified key does not exist in the factory?

The factory returns null

A new instance is created and added to the pool

The factory throws an error

The client is asked to create the instance