Blender to Unreal Engine - 3D Plants and Vegetation - Texturing Pattern Based on Blender Perspective

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to use a smooth shader on the flower model?
To make the model spin
To increase the size of the model
To enhance the visualization by reducing lines
To make the model more colorful
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the reason for not using a completely white color for the petals?
It makes the petals invisible
Pure white is unrealistic in nature
It is too difficult to apply
It causes the software to crash
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which brush is recommended for adding variation to the petal texture?
Charcoal Brush
Oil Paint Brush
Watercolor Brush
Brush Cloud
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the effect of adjusting the saturation towards the yellow bit?
It removes all color from the petals
It adds a warm tone to the petals
It makes the petals blue
It makes the petals transparent
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does camera perspective affect the application of textures?
It has no effect on the texture
It makes the texture disappear
It determines the stretchiness of the texture
It changes the color of the texture
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of selecting and masking parts of the model?
To make the model transparent
To prevent texture bleeding
To change the model's shape
To increase the model's size
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you fix a texture that is not properly applied due to angle issues?
By rotating the model or adjusting manually
By deleting the texture
By increasing the model's size
By changing the model's color
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