Shader Development Techniques

Shader Development Techniques

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Olivia Brooks

FREE Resource

The video tutorial guides viewers through creating a sprite outline shader using Unity's Shader Graph. It covers the process of applying an outline to any sprite, customizing its thickness and color, and enhancing the effect with glow and animation. The tutorial also explores how to adjust the shader for different scenarios and add additional effects for a more dynamic appearance.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main objective of the video tutorial?

To develop a sprite outline shader

To design a game character

To learn about game physics

To create a 3D model

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in creating a shader in Shader Graph?

Adding a light source

Setting up a camera

Importing a 3D model

Creating a new texture

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the outline effect initially achieved in the shader?

By scaling the texture

By adding a light source

By changing the color

By shifting the texture

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is used to adjust the thickness of the outline?

A color node

A texture map

A vector one property

A light source

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of using a clamp node in the shader?

To limit values between 0 and 1

To increase brightness

To add a shadow

To change the texture

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can the outline color be modified in the shader?

By adjusting the camera

By scaling the texture

By using a color property

By changing the light source

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the outline thickness is set too high?

The color changes

The effect becomes more pronounced

The effect breaks down

The texture disappears

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