Unity Relay and Transport Concepts

Unity Relay and Transport Concepts

Assessment

Interactive Video

Computers

9th - 12th Grade

Hard

Created by

Lucas Foster

FREE Resource

The video tutorial introduces Unity Relay, a tool for managing multiplayer connections without dedicated servers or firewall issues. It covers setting up Unity Relay, creating and joining relays, and integrating with Unity's Netcode and Lobby. The tutorial also demonstrates testing relay connections, including using a VPN, and discusses pricing for Unity Gaming Services.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary advantage of using Unity Relay for multiplayer connections?

It requires dedicated servers.

Players need to share IP addresses.

It is only for single-player games.

It eliminates firewall issues.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which Unity tool is mentioned as working well with Relay for automatic code sharing?

Unity Analytics

Unity Ads

Unity Lobby

Unity Cloud Save

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in setting up Unity Relay?

Write a C# script

Install the Relay package

Open Unity Analytics

Create a new game object

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is required for Unity Relay to function properly?

A dedicated server

Authentication

A physical server

A VPN connection

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the 'create relay' function primarily do?

Creates a new game object

Deletes a project

Generates a join code

Saves player data

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the 'join relay' function?

To create a new project

To join a relay allocation using a code

To update Unity services

To delete a relay allocation

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which method is used to set up the network manager for Relay in Unity Transport?

Set Network Relay Data

Set Relay Server Data

Set Client Relay Data

Set Host Relay Data

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