Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up 3D White Flower Variations

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up 3D White Flower Variations

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial is part of the Pre D Plants and Vegetation course. It begins with a recap of the previous lesson on sculpting organic shapes for stems. The lesson progresses to creating flower variations, adjusting their positions, and ensuring aesthetic appeal. The tutorial also covers leaf adjustments for better proportions and symmetry. The final section introduces water-based foliage and integrates grass with the flowers. Throughout the video, the instructor provides step-by-step guidance on using rotation and positioning techniques to achieve desired results.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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