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EDUC 4 Hrs 1 Part 1 Finals

Total questions: 70

Worksheet time: 35mins

Name
Class
Date
1.

Which of the following best describes a collaborative classroom?

a)

Teacher-centered learning

b)

Learners working individually

c)

Students working together to achieve shared goals

d)

Passive learning environment

2.

Which tool promotes real-time collaboration among students?

a)

MS Word

b)

Google Docs

c)

Notepad

d)

Paint

3.

In a collaborative classroom, technology should primarily be used to:

a)

Replace teachers

b)

Enhance interaction and shared learning

c)

Entertain students

d)

Store lesson notes

4.

A teacher integrating digital collaboration should consider:

a)

Student isolation

b)

Equal access to technology

c)

Minimizing communication

d)

Relying on traditional instruction

5.

Which strategy best fosters collaboration through technology?

a)

Competitive quizzes

b)

Individual research

c)

Group projects using shared digital platforms

d)

Silent reading sessions

6.

What is the teacher’s role in a technology-supported collaborative class?

a)

Dictator of knowledge

b)

Facilitator and guide

c)

Observer only

d)

Evaluator only

7.

The use of Padlet and Jamboard encourages:

a)

Individual grading

b)

Cooperative brainstorming

c)

Teacher dominance

d)

Copy-pasting ideas

8.

How can a teacher assess collaboration effectively?

a)

By giving written exams only

b)

Through group rubrics and peer evaluation

c)

Through attendance only

d)

By counting shared files

9.

Technology tools are most effective in collaboration when:

a)

They are expensive

b)

Learners interact meaningfully

c)

They replace classroom discussions

d)

They focus on visuals only

10.

A flipped classroom promotes collaboration by:

a)

Limiting student talk

b)

Allowing students to learn and discuss content together

c)

Removing homework

d)

Focusing only on lectures

11.

Which of the following is an example of innovative educational technology?

a)

Overhead projector

b)

Artificial Intelligence learning platforms

c)

Blackboard

d)

Flashcards

12.

Virtual Reality (VR) in education mainly helps:

a)

Encourage rote memorization

b)

Create immersive learning experiences

c)

Discourage imagination

d)

Limit interaction

13.

A digital assessment tool that gives instant feedback is:

a)

Kahoot

b)

Chalkboard quiz

c)

Manual checking

d)

Paper survey

14.

Using multimedia in teaching improves learning because:

a)

It makes lessons longer

b)

It caters to multiple learning styles

c)

It replaces teachers

d)

It’s only for fun

15.

Which of the following represents innovative assessment?

a)

Written exam only

b)

Portfolio and digital storytelling

c)

Recitation every day

d)

Attendance-based grading

16.

What makes technology integration innovative?

a)

When it changes the purpose of learning

b)

When it transforms the way students engage and create knowledge

c)

When it adds more workload

d)

When it makes class look modern only

17.

Teachers using AI tools should ensure:

a)

Critical judgment and ethical use

b)

Dependence on AI for answers

c)

Less supervision

d)

Copy-pasting outputs

18.

Gamification in education mainly aims to:

a)

Increase competition

b)

Motivate students through game elements

c)

Eliminate learning goals

d)

Make learning shallow

19.

The use of learning analytics helps teachers:

a)

Guess student progress

b)

Track and personalize learning paths

c)

Add more paperwork

d)

Ignore data insights

20.

Innovative learning occurs when students:

a)

Passively watch videos

b)

Engage in technology-rich problem solving

c)

Memorize definitions

d)

Avoid collaboration

21.

The first step in the ASSURE Model is:

a)

Select media

b)

Analyze learners

c)

Utilize materials

d)

Evaluate results

22.

“State objectives” in ASSURE refers to:

a)

Writing what learners should achieve

b)

Gathering feedback

c)

Collecting materials

d)

Presenting examples

23.

Which step focuses on choosing technology or materials?

a)

Utilize media and materials

b)

Require learner participation

c)

Select media, materials, and methods

d)

Analyze learners

24.

The “R” in ASSURE stands for:

a)

Reflect outcomes

b)

Require learner participation

c)

Rate effectiveness

d)

Review lesson

25.

In technology-enhanced lessons, objectives must be:

a)

Vague and general

b)

SMART (Specific, Measurable, Achievable, Relevant, Time-bound)

c)

Teacher-centered

d)

Focused on media alone

26.

The purpose of evaluating and revising lessons is to:

a)

Comply with requirements

b)

Improve lesson quality and engagement

c)

Repeat the same strategy

d)

Avoid using technology

27.

During “Utilize Media and Materials,” teachers must ensure:

a)

Proper testing of tools before class

b)

Random selection of apps

c)

Student-free access

d)

Ignoring setup time

28.

The ASSURE model helps teachers:

a)

Plan effective tech-integrated lessons

b)

Depend entirely on technology

c)

Skip traditional methods

d)

Avoid assessment

29.

In lesson planning, technology is effective when:

a)

It aligns with objectives and learner needs

b)

It’s new and trendy

c)

It impresses observers

d)

It replaces instruction

30.

A reflective teacher using the ASSURE model will:

a)

Blame tools for poor performance

b)

Adjust strategies based on feedback

c)

Ignore learner data

d)

Repeat the same plan yearly

31.

Copyright law protects:

a)

Creative works from unauthorized use

b)

Everyone to copy freely

c)

Only online resources

d)

Teachers but not students

32.

Plagiarism is avoided by:

a)

Copying from different sources

b)

Proper citation and referencing

c)

Rewording without credit

d)

Ignoring authorship

33.

Digital ethics promotes:

a)

Respect, honesty, and responsibility online

b)

Free use of information

c)

Anonymous attacks

d)

Unlimited reposting

34.

A teacher promoting ethical use of tech should:

a)

Model proper citation and data privacy

b)

Ignore student behavior online

c)

Allow illegal downloads

d)

Discourage tech use

35.

Which is a legal issue in educational technology?

a)

Software piracy

b)

Sharing resources

c)

Class discussion

d)

Quiz administration

36.

Net safety involves:

a)

Protecting personal information

b)

Sharing all passwords

c)

Clicking all links

d)

Posting instantly

37.

The Data Privacy Act of 2012 ensures:

a)

Freedom to post student info

b)

Protection of personal data

c)

Open sharing of records

d)

Teacher-only rights

38.

A teacher should handle student data by:

a)

Keeping it confidential

b)

Uploading it online

c)

Sharing it with peers

d)

Posting it in group chats

39.

Which promotes digital citizenship?

a)

Responsible online engagement

b)

Fake news posting

c)

Trolling

d)

Spamming

40.

Being a responsible digital citizen means:

a)

Respecting others’ rights online

b)

Ignoring online laws

c)

Misusing platforms

d)

Copying without permission

41.

Netiquette means:

a)

Internet manners and ethics

b)

Computer programs

c)

Spam emails

d)

Online advertisements

42.

Which behavior violates netiquette?

a)

Using ALL CAPS to emphasize

b)

Respectful language

c)

Giving credit to others

d)

Staying polite online

43.

Before posting online, one should:

a)

Think if it’s true, helpful, inspiring, necessary, and kind

b)

Post immediately

c)

React emotionally

d)

Copy others’ posts

44.

The best practice when disagreeing online is:

a)

Respond respectfully

b)

Use offensive words

c)

Block everyone

d)

Spread rumors

45.

Online communication should be:

a)

Clear, respectful, and professional

b)

Filled with slang

c)

Anonymous and aggressive

d)

Careless and quick

46.

What is the golden rule of netiquette?

a)

Treat others the way you want to be treated online

b)

Post everything you want

c)

Never apologize

d)

Ignore others’ opinions

47.

Which supports positive digital behavior?

a)

Checking sources before sharing

b)

Spreading unverified info

c)

Engaging in gossip

d)

Using clickbait

48.

A student following good netiquette will:

a)

Respect others’ ideas

b)

Plagiarize work

c)

Post rude comments

d)

Ignore groupmates

49.

In online group chats, one must:

a)

Stay on topic and be respectful

b)

Send irrelevant memes

c)

Flood messages

d)

Ignore teacher’s instructions

50.

Cyberbullying can be prevented by:

a)

Reporting harmful behavior

b)

Participating in it

c)

Ignoring the victim

d)

Laughing at others’ mistakes

51.

Which tool best supports teamwork online?

a)

Google Workspace

b)

Calculator

c)

MS Paint

d)

Solitaire

52.

Trello is mainly used for:

a)

Project organization and collaboration

b)

Drawing lessons

c)

Word processing

d)

Testing games

53.

What does “cloud collaboration” mean?

a)

Working together through shared online platforms

b)

Individual offline work

c)

Backing up files only

d)

Internet browsing

54.

Microsoft Teams and Zoom promote:

a)

Real-time communication and collaboration

b)

Offline gaming

c)

Private study only

d)

Entertainment

55.

A benefit of cloud-based tools is:

a)

Accessibility anytime, anywhere

b)

Limited access

c)

Manual transfer

d)

Hardware dependency

56.

In group projects, technology enhances:

a)

a. Communication and task sharing

b)

b. Individualism

c)

c. Conflicts

d)

d. Disconnection

57.

Online collaboration succeeds when members:

a)

a. Participate actively and communicate clearly

b)

b. Ignore others’ opinions

c)

c. Work alone

d)

d. Compete excessively

58.

The best way to assign roles in digital teamwork is:

a)

a. According to skills and responsibilities

b)

b. Randomly

c)

c. By favoritism

d)

d. Based on appearance

59.

The disadvantage of poor collaboration tools is:

a)

a. Miscommunication and delay

b)

b. Efficiency

c)

c. Clarity

d)

d. Timeliness

60.

A collaborative project is successful if:

a)

a. Everyone contributes meaningfully

b)

b. One person does everything

c)

c. Deadlines are ignored

d)

d. Tools are unused

61.

Which of the following is the most effective use of technology in the classroom?

a)

a. To replace human interaction

b)

b. To enhance learning and engagement

c)

c. To add entertainment only

d)

d. To lessen teacher involvement

62.

The main goal of integrating technology in teaching is to:

a)

a. Make students dependent on gadgets

b)

b. Improve learning outcomes and digital literacy

c)

c. Replace books completely

d)

d. Make lessons flashy

63.

A teacher who integrates ICT in teaching should also:

a)

a. Promote critical and ethical use

b)

b. Encourage plagiarism

c)

c. Focus only on devices

d)

d. Ignore access issues

64.

The success of technology integration depends on:

a)

a. Teacher competence and planning

b)

b. Having the newest tools only

c)

c. Students’ luck

d)

  d. Random usage

65.

Which of the following demonstrates effective assessment using technology?

a)

a. Online quizzes with feedback and analytics

b)

b. Manual checking only

c)

c. Ignoring learning outcomes

d)

d. Random questions

66.

What is the best indicator of a technology-rich classroom?

a)

a. Active learner participation and collaboration

b)

b. Quiet and gadget-heavy

c)

c. Teacher-centered instruction

d)

d. Minimal interaction

67.

In technology-based education, digital divide means:

a)

a. Unequal access to technology and the internet

b)

b. Students’ equal opportunity

c)

c. Similar device ownership

d)

d. Strong network connection

68.

Teachers can minimize digital divide by:

a)

a. Providing alternative offline activities

b)

b. Requiring expensive devices

c)

c. Ignoring students without gadgets

d)

d. Limiting technology use

69.

When using online platforms for classwork, teachers must ensure:

a)

a. Student privacy and data protection

b)

b. Public posting of records

c)

c. Access to all private info

d)

d. Open sharing of student works

70.

The ultimate goal of technology in education is:

a)

a. Lifelong learning and empowerment

b)

b. Dependence on screens

c)

c. Automation of teaching

d)

d. Elimination of books