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Comprehensive Worksheet for Prep II - Computing

Total questions: 100

Worksheet time: 51mins

Name
Class
Date
1.

AI (Artificial Intelligence) enables machines to perform tasks requiring ______ intelligence.

a)

human-like

b)

mechanical

c)

animal

d)

robotic

2.

AI can solve environmental problems like floods, glacier melting, dirty water, and ______.

a)

air pollution

b)

plastic production

c)

urbanization

d)

internet speed

3.

Scratch is used to simulate AI projects through interactive blocks and ______.

a)

sprites

b)

scripts

c)

variables

d)

functions

4.

App Lab allows students to build interactive apps responding to user actions using ______ blocks.

a)

onEvent()

b)

setProperty()

c)

getText()

d)

drawImage()

5.

AI makes decisions using data; the ______ and ______ of data affect accuracy.

a)

quality; quantity

b)

speed; format

c)

size; color

d)

type; source

6.

Reinforcement Learning teaches AI using rewards (positive outcomes) and ______ (negative outcomes).

a)

penalties

b)

points

c)

goals

d)

achievements

7.

Rule-Based Reasoning in AI uses ______ logic to classify, detect, or guide actions.

a)

if-then

b)

fuzzy

c)

probabilistic

d)

neural

8.

Supervised Learning uses ______ data; unsupervised learning detects patterns in ______ data.

a)

labelled; unlabelled

b)

unlabelled; labelled

c)

random; structured

d)

structured; random

9.

Bias occurs when AI favours certain choices or outcomes due to ______ or unfair data.

a)

limited

b)

abundant

c)

random

d)

structured

10.

Ethical AI must be safe, fair, unbiased, and respect user privacy; ______ is essential for data collection.

a)

consent

b)

advertising

c)

surveillance

d)

neglect

11.

Scratch blocks like Motion, Sensing, Say, Ask [ ], and Wait, If–Then, and Forever are key for ______ simulations.

a)

AI

b)

Weather

c)

Physics

d)

Math

12.

Excel can log AI predictions, calculate accuracy, and visualize results to detect mistakes or ______.

a)

bias

b)

speed

c)

color

d)

size

13.

Teamwork encourages creativity, problem-solving, and effective ______ solution design.

a)

AI

b)

mathematics

c)

history

d)

literature

14.

AI simulations connect Computing with Science (floods, glaciers) and Geography (river courses, ______).

a)

climate

b)

altitude

c)

vegetation

d)

minerals

15.

Students can simulate AI manually ('AI trainees') to understand ______-making and feedback mechanisms.

a)

decision

b)

color

c)

weather

d)

height

16.

Scratch and App Lab can build interactive bots that reward eco-friendly decisions and warn about ______.

a)

hazards

b)

rewards

c)

games

d)

points

17.

AI decisions must be clear, simple, and actionable, especially in ______ contexts.

a)

environmental

b)

musical

c)

historical

d)

fictional

18.

Testing AI outcomes ensures accuracy and avoids mistakes or ______ predictions.

a)

unfair

b)

accurate

c)

random

d)

positive

19.

Real-life AI examples include flood warnings, smart parking, traffic management, water quality detection, and ______ systems.

a)

recommendation

b)

heating

c)

printing

d)

lighting

20.

Hands-on AI simulations develop skills in data management, ethical reasoning, classification, and ______.

a)

analysis

b)

drawing

c)

singing

d)

dancing

21.

The tool used to simulate AI projects using blocks and sprites for floods, water, glaciers, etc. is ________.

a)

Scratch

b)

Photoshop

c)

Excel

d)

PowerPoint

22.

The tool used to build interactive apps and use onEvent() for user action response is ________.

a)

App Lab

b)

Game Lab

c)

Sprite Lab

d)

Web Lab

23.

The tool used to log AI predictions, measure accuracy, and visualize correct vs incorrect outputs is ________.

a)

Excel

b)

Photoshop

c)

PowerPoint

d)

Notepad

24.

The tool used to identify river locations, coordinates, and real-world features for AI classification is ________.

a)

Google Maps

b)

Photoshop

c)

Excel

d)

Notepad

25.

The tool used to make Scratch bots 'speak' messages or feedback is ________.

a)

Text-to-Speech Extension

b)

Sound Block

c)

Motion Extension

d)

Pen Extension

26.

________ are machines that can think, learn, and make decisions like humans.

a)

Artificial Intelligence

b)

Mechanical Engineering

c)

Quantum Physics

d)

Organic Chemistry

27.

________ is AI trained with labelled data to classify or predict outcomes.

a)

Supervised Learning

b)

Unsupervised Learning

c)

Reinforcement Learning

d)

Transfer Learning

28.

________ is when AI finds patterns or clusters in unlabelled data.

a)

Unsupervised Learning

b)

Supervised Learning

c)

Reinforcement Learning

d)

Transfer Learning

29.

________ is when AI learns through rewards and penalties based on actions.

a)

Reinforcement Learning

b)

Supervised Learning

c)

Unsupervised Learning

d)

Transfer Learning

30.

________ uses if-then logic to make decisions or classify scenarios.

a)

Rule-Based Reasoning

b)

Neural Networks

c)

Genetic Algorithms

d)

Fuzzy Logic

31.

(a)   is when AI favours certain outcomes due to limited or unfair data.

32.

(a)   AI is safe, fair, unbiased, and privacy-respecting AI.

33.

________ is when AI uses input data to choose optimal or logical actions.

a)

Decision-Making

b)

Data Storage

c)

Image Recognition

d)

Speech Synthesis

34.

The Scratch block type used to move, turn, or glide sprites is ________.

a)

Motion

b)

Looks

c)

Sound

d)

Events

35.

The Scratch block type used to detect user input, sprite interaction, or environmental conditions is ________.

a)

Sensing

b)

Motion

c)

Looks

d)

Sound

36.

The Scratch block type used to display messages or feedback to the user is ________.

a)

Say [ ]

b)

Wait [ ] seconds

c)

Repeat [ ]

d)

Move [ ] steps

37.

Which block in Scratch moves a sprite?

a)

Say [ ]

b)

Motion

c)

Wait [ ] Seconds

d)

Forever

38.

Which block asks the user for input?

a)

Ask [ ] and Wait

b)

If...Then

c)

Backdrop

d)

Repeat

39.

Which block repeats actions continuously?

a)

Forever

b)

Say [ ]

c)

Motion

d)

Wait [ ] Seconds

40.

Which block displays a message in Scratch?

a)

Say [ ]

b)

Motion

c)

Ask [ ] and Wait

d)

Stop All

41.

Which tool allows building interactive apps with buttons and images?

a)

Word

b)

Scratch

c)

App Lab

d)

PowerPoint

42.

Which block in Scratch is used for decision-making?

a)

Forever

b)

If...Then

c)

Say [ ]

d)

Ask [ ] and Wait

43.

Which Scratch block detects sprite interactions or colours?

a)

Motion

b)

Sensing

c)

Control

d)

Looks

44.

Which feature in App Lab responds to user clicks?

a)

Design Mode

b)

Code Mode

c)

onEvent()

d)

Preview

45.

Which Scratch block ends all programs?

a)

Stop All

b)

Forever

c)

Motion

d)

Ask [ ] and Wait

46.

Which tool is used for visualizing AI accuracy?

a)

Scratch

b)

Excel

c)

PowerPoint

d)

App Lab

47.

Which block changes Scratch backgrounds?

a)

Backdrop

b)

Motion

c)

Looks

d)

Sensing

48.

Which component shows images in App Lab?

a)

Text Box

b)

Button

c)

Image

d)

Label

49.

Which block delays the next block for a few seconds?

a)

Wait [ ] Seconds

b)

Forever

c)

Motion

d)

Say [ ]

50.

Which type of AI uses labelled data for training?

a)

Unsupervised

b)

Supervised

c)

Reinforcement

d)

Random

51.

Which type of AI finds patterns in unlabelled data?

a)

Supervised

b)

Unsupervised

c)

Reinforcement

d)

Random

52.

Which tool is used to log user inputs?

a)

Scratch

b)

Excel

c)

App Lab

d)

Word

53.

Which block helps check conditions continuously?

a)

Repeat

b)

Forever

c)

Motion

d)

Say [ ]

54.

Which Scratch block asks a yes/no question?

a)

Ask [ ] and Wait

b)

Motion

c)

Say [ ]

d)

Backdrop

55.

Which block in Scratch checks if a condition is true?

a)

If...Then

b)

Motion

c)

Forever

d)

Say [ ]

56.

Which tool helps track river coordinates?

a)

Google Maps

b)

Scratch

c)

Excel

d)

App Lab

57.

Which block shows text feedback to the user?

a)

Say [ ]

b)

Motion

c)

Backdrop

d)

Ask [ ] and Wait

58.

Which App Lab feature allows entering ratings?

a)

Image

b)

Text Box

c)

Button

d)

Label

59.

Which Scratch block makes sprites turn?

a)

Motion

b)

Looks

60.

Which feature ensures AI respects privacy?

a)

Bias

b)

Rule-based reasoning

c)

Data Ethics

d)

Motion

61.

Which block in Scratch helps detect touching a colour?

a)

Sensing

b)

Motion

c)

Looks

d)

Say [ ]

62.

Which block repeats a set of actions for a fixed number?

a)

Repeat [ ]

b)

Forever

c)

Motion

d)

Ask [ ] and Wait

63.

Which App Lab block stores user input as a variable?

a)

Variable

b)

Button

c)

Image

d)

Label

64.

Which Scratch block makes a sprite bounce when touching an edge?

a)

Motion

b)

Say [ ]

c)

Forever

d)

Backdrop

65.

Which AI concept is used to reward correct actions?

a)

Bias

b)

Reinforcement Learning

c)

Supervised

d)

Unsupervised

66.

Which block can check multiple conditions in Scratch?

a)

Repeat

b)

If...Else

c)

Motion

d)

Say [ ]

67.

Scratch programs are created using ___________.

a)

blocks

b)

scripts

c)

commands

d)

codes

68.

The __________ block moves sprites in Scratch.

a)

Motion

b)

Looks

c)

Sound

d)

Events

69.

__________ allows building interactive apps with buttons and images.

a)

App Lab

b)

Scratch

c)

Photoshop

d)

Excel

70.

The __________ block is used for decision-making.

a)

If...Then

b)

Repeat

c)

Move

d)

Wait

71.

__________ block repeats actions indefinitely.

a)

Forever

b)

Repeat

c)

Wait

d)

If

72.

__________ block collects user input.

a)

Ask [ ] and Wait

b)

Move 10 Steps

c)

Turn 15 Degrees

d)

Repeat 10 Times

73.

__________ blocks detect interactions or colours.

a)

Sensing

b)

Motion

c)

Control

d)

Operators

74.

__________ block displays messages on the screen.

a)

Say [ ]

b)

Move [ ] steps

c)

Turn [ ] degrees

d)

Wait [ ] seconds

75.

__________ helps find river coordinates.

a)

Google Maps

b)

Microsoft Word

c)

Adobe Photoshop

d)

VLC Media Player

76.

__________ visualizes data and AI accuracy.

a)

Excel

b)

Word

c)

Photoshop

d)

Notepad

77.

__________ store user input or ratings in App Lab.

a)

Variables

b)

Functions

c)

Loops

d)

Events

78.

__________ block changes Scratch backgrounds.

a)

Backdrop

b)

Sprite

c)

Costume

d)

Stage

79.

__________ uses labelled data to train AI.

a)

Supervised Learning

b)

Unsupervised Learning

c)

Reinforcement Learning

d)

Transfer Learning

80.

__________ finds patterns in unlabelled data.

a)

Unsupervised Learning

b)

Supervised Learning

c)

Reinforcement Learning

d)

Semi-supervised Learning

81.

__________ involves respecting privacy and consent.

a)

Data Ethics

b)

Data Mining

c)

Data Storage

d)

Data Analysis

82.

__________ uses if–then logic for decision-making.

a)

Rule-based reasoning

b)

Heuristic reasoning

c)

Analogical reasoning

d)

Case-based reasoning

83.

__________ shows pictures in App Lab apps.

a)

Image component

b)

Button component

c)

Text Input

d)

Dropdown

84.

Scratch __________ automate repeated actions.

a)

Loops

b)

Sprites

c)

Sounds

d)

Stages

85.

__________ occurs when AI favours certain outcomes unfairly.

a)

Bias

b)

Accuracy

c)

Transparency

d)

Efficiency

86.

__________ logs user inputs to calculate AI accuracy.

a)

Excel

b)

Word

c)

PowerPoint

d)

Notepad

87.

Scratch __________ ends all programs immediately.

a)

Stop All

b)

Forever

c)

Repeat

d)

Broadcast

88.

__________ block delays the next block for a few seconds.

a)

Wait [ ] Seconds

b)

Repeat [ ] Times

c)

Move [ ] Steps

d)

Turn [ ] Degrees

89.

__________ block repeats a set number of times.

a)

Repeat [ ]

b)

Forever [ ]

c)

If [ ]

d)

Wait [ ]

90.

__________ block checks multiple conditions in Scratch.

a)

If...Else

b)

Repeat

c)

Forever

d)

Wait

91.

__________ allows sprites to respond when touching a colour.

a)

Sensing

b)

Motion

c)

Looks

d)

Events

92.

__________ feature in App Lab takes text input from users.

a)

Text Box

b)

Button

c)

Label

d)

Dropdown

93.

Scratch __________ displays feedback messages to users.

a)

Say [ ]

b)

Move [ ] Steps

c)

Turn [ ] Degrees

d)

Go to [ ]

94.

__________ helps AI classify items into categories.

a)

Classification

b)

Regression

c)

Clustering

d)

Prediction

95.

__________ block makes sprites bounce off edges.

a)

Motion

b)

Looks

c)

Sound

d)

Events

96.

Scratch uses blocks to create programs.

a)

True

b)

False

97.

The Motion block is used to move sprites.

a)

True

b)

False

98.

Say [ ] block is used for collecting user input.

a)

True

b)

False

99.

Forever block repeats actions continuously.

a)

True

b)

False

100.

Ask [ ] and Wait block collects input from users.

a)

True

b)

False