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FINAL EXAM (BSIS 3A)

Total questions: 55

Worksheet time: 41mins

Name
Class
Date
1.

Which stage focuses on planning, budgeting, and preparing everything needed before filming begins?

a)

Production

b)

Pre-production

c)

Post-production

d)

Distribution

2.

A filmmaker does not define the ending before writing the middle scenes. What problem may result?

a)

Predictable villain

b)

Wandering, unfocused story

c)

Too much humor

d)

Short running time

3.

In the production process, which phase is known as principal photography?

a)

Pre-production

b)

Editing phase

c)

Production

d)

Scriptwriting

4.

What is an effective way to hook an audience in Act One?

a)

Delay introducing characters

b)

Present a strong, attention-grabbing setup

c)

Reveal the ending

d)

Introduce all subplots immediately

5.

Which best describes Plot Point One?

a)

The final battle

b)

Story epilogue

c)

The moment the real problem begins

d)

A random event

6.

Filming days are kept short in number because—

a)

Actors prefer short movies

b)

Production is the most expensive stage per day

c)

Crew dislikes long schedules

d)

Editing is more important

7.

Which tool visually shows how a film’s action unfolds shot-by-shot?

a)

Script

b)

Storyboard

c)

Shot list

d)

Character sketch

8.

A pitch must clearly include—

a)

Music style

b)

Who the story is about and what they want

c)

Final runtime

d)

Color palette

9.

Which best describes the purpose of post-production?

a)
Hiring crew
b)

Filming actors 

c)

Editing visuals and audio to complete the film 

d)

Selecting locations

10.

Why is Act Three usually the shortest?

a)

It only introduces characters

b)

It resolves loose ends quickly

c)

It contains all conflicts

d)

It includes comedy scene

11.

Which written document contains scene orders, times of day, and locations?

a)

Storyboard

b)

Shooting Schedule

c)

Production Notes

d)

Final Script

12.

A filmmaker chooses a location based on availability, permissions, and lighting. This is part of—

a)

Post-production

b)

Pre-production

c)

Animation phase

d)

Scoring

13.

A character overcoming fear during the climax demonstrates—

a)

Genre

b)

Character Arc

c)

Subplot

d)

Dialogue

14.

Which statement describes Development Hell?

a)

Fast project approval

b)

Long period of planning, rewriting, and funding

c)

Filming accidents

d)

Sound editing problems

15.

What does a shot list mainly include?

a)

Actor schedules only

b)

Camera angles, lenses, lighting information

c)

Theme and motif

d)

Location costs

16.

Which aspect of post-production involves CGI and compositing effects?

a)

Finishing stage

b)

Visual aspects

c)

Auditory aspects

d)

Scheduling

17.

Why has the line between production and post-production become blurry?

a)

Actors now edit films

b)

Visual effects are now created during and after filming

c)

Scripts are optional

d)

Filming is shorter

18.

What is the primary goal of Act One?

a)

Reveal the ending

b)

Introduce characters and setting

c)

Create the final battle

d)

Place all obstacles early

19.

Which activity is part of the auditory stage in post-production?

a)

Shooting scenes

b)

Editing dialogue, sound effects, and music

c)

Selecting locations

d)

Creating storyboards

20.

What is a key purpose of the Three-Act Structure?

a)

To create longer movies

b)

To organize storytelling clearly

c)

To force a specific genre

d)

To reduce characters

21.

Why are endings considered more important than beginnings?

a)

They determine the audience's final satisfaction

b)

They require fewer scenes

c)

They allow more subplots

d)

They include jokes

22.

Why is sound considered “half of the experience” in film production?

a)

It entertains only the older audience

b)

It completes immersion by supporting visuals

c)

It replaces the need for visuals

d)

It prevents editing mistakes

23.

Which statement explains why sound is often overlooked?

a)

People dislike loud audio

b)

Film is seen as a primarily visual medium

c)

Sound is only needed in animations

d)

Sound is always easy to produce

24.

Sound becomes audio when—

a)

It is converted into digital or electrical format

b)

It is played live in a theater

c)

It becomes louder

d)

It is used only as music

25.

Analog audio recording works by—

a)

Sampling digital bits

b)

Imprinting sound waves onto tapes or records

c)

Recording only music tracks

d)

Using 3D microphones

26.

Digital audio is created when—

a)

Sound is recorded without electricity

b)

A computer captures or edits sound electronically

c)

Sound is stored on vinyl

d)

Only instruments are recorded

27.

The purpose of a scratch track is—

a)

To finalize the whole soundtrack

b)

To provide an early reference for timing

c)

To store deleted audio

d)

To add final sound effects

28.

A leitmotif is—

a)

A. A very loud sound

b)

B. A recurring musical idea linked to a character or place

c)

C. Background ambience

d)

D. Incorrect pitch

29.

Texture in music refers to—

a)

Number of musical lines and how they interact

b)

How soft a melody feels

c)

Microphone placement

d)

Sound speed

30.

Ambience or atmosphere refers to—

a)
Hard effects
b)

Background environmental sounds

c)

Dialogue volume

d)

Music tempo

31.

Foley effects are—

a)

Digital effects made through DAW

b)

Performed live in sync with the picture

c)

Hard effects that require no performance

d)

Ambient background

32.

Background effects help the audience by—

a)

Providing realism through environmental sound

b)

Replacing music entirely

c)

Controlling the camera

d)

Making scenes silent

33.

Electronic sound effects originally came from—

a)

Acoustic guitars

b)

Synthesizers and keyboards

c)

Nature recordings

d)

Vinyl records

34.

Sound design effects are typically—

a)

Natural and unprocessed

b)

Impossible to record naturally; created digitally

c)

Always made in Foley rooms

d)

Recorded in one take

35.

Music’s role in film includes—

a)

Delivering lines

b)

Establishing mood, tone, and emotional cues

c)

Making the movie shorter

d)

Improving color grading

36.

Composers use timbre “like painters use colors” to—

a)

Confuse the audience

b)

Evoke certain emotional or thematic effects

c)

Make scenes quiet

d)

List instruments alphabetically

37.

A filmmaker wants to create a surreal, handcrafted aesthetic using real objects. Which is MOST appropriate?

a)

3D Animation

b)

Object animation

c)

Motion Graphics

d)

Rotoscoping

38.

You want to animate a realistic fight scene where the character’s movements must be extremely natural. What process is MOST efficient?

a)

Claymation

b)

Motion Capture

c)

Rotoscoping

d)

Traditional animation

39.

If an animator traces over live-action dance footage to get accurate body movement, what principle is being applied?

a)

Persistence of vision

b)

Frame interpolation

c)

Rotoscoping

d)

Motion capture

40.

A character needs to interact with floating text on screen in a commercial. Which technique BEST achieves this?

a)

Motion Graphics

b)

Anime

c)

Traditional animation

d)

Stop Motion

41.

1. “Shoot to the track” means visuals are timed according to pre-recorded audio.

a)

True

b)

False

42.

Dialogue, music, and sound effects make up the three main audio stems.

a)

True

b)

False

43.

Sound design effects are often created using digital tools when natural recording is not possible.

a)

True

b)

False

44.

Sound design effects are always natural.

a)

True

b)

False

45.

Ambience makes scenes feel natural.

a)

True

b)

False

46.

Anime is considered a form of 3D computer animation.

a)

True

b)

False

47.

Stop motion animation relies on drawn frames to create motion.

a)

True

b)

False

48.

Motion capture uses bodysuits with sensors.

a)

True

b)

False

49.

3D animation takes place in a digital virtual space.

a)

True

b)

False

50.

Pixilation uses live actors in stop-motion style.

a)

True

b)

False

51.

Bonus points: Choose the ODD one out.

a)

Sampling

b)

Analog audio

c)

Digital audio

d)

Motion design

52.

Bonus points: Choose the ODD one out.

a)

Foley

b)

Background effects

c)

Storyboard

d)

Sound design

53.

Bonus points: Choose the ODD one out.

a)

Foley

b)

Hard effects

c)

Ambience

d)

Animation

54.

Bonus points: Choose the ODD one out.

a)

Pixilation

b)

Claymation

c)

Cutout animation

d)

Motion graphics

55.

Bonus points: Choose the ODD one out.

a)

Foley artist

b)

Sound designer

c)

Cinematographer

d)

Mixer