Unity Certification Prep-Chapters 17-20

Flashcard
•
Computers
•
12th Grade
•
Hard
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28 questions
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1.
FLASHCARD QUESTION
Front
This Transition Parameter type is rest by the controller when consumed by a transition. Options: Trigger, Float, Bool, Integer
Back
Trigger
2.
FLASHCARD QUESTION
Front
In the following line of code, which of these does NOT set playerPosition to 0,0,0? Vector 3 player Position = _____________
Options: Vector3 (0), Vector3.zero, New Vector3 (0,0,0), New Vector3.default
Back
Vector3 (0)
3.
FLASHCARD QUESTION
Front
A __________ executes a set of instructions and can either return a value or not return a value.
Back
Method
4.
FLASHCARD QUESTION
Front
Which method gets a reference to a component on a GameObject? Options: GetComponent, FindComponent, GameObject.Find, Component.reference
Back
GetComponent
5.
FLASHCARD QUESTION
Front
By default, all animations are set to:
Back
Loop
6.
FLASHCARD QUESTION
Front
Which game component cannot be turned on or off through an animation? Options: Animator, Script, Rigidbody, Audio Source
Back
Animator
7.
FLASHCARD QUESTION
Front
Which of the following is usually inefficient in a game but can be applied when used for a limited time in a game and help to add some pizzazz to your game? Soft Shadows, Baked Lighting, Gravity, Animations
Back
Soft Shadows
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