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Online Gaming 101

Authored by Meggie Luo

Business

1st Grade

Used 4+ times

Online Gaming 101
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13 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one of the following is usibility goal?

Safe to use

Fun

Motivating

Enjoyable

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Immmersion means deep mental involvement in something.

True

False

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

UX means user experience.

True

False

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The first step in prototyping is to choose the right tool for your game.

True

False

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one of the following is not a type of affordance?

Perceptible affordance

Hidden affordance

False affordance

Correct affordance

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Cyber Wellness (CW) refers to the positive well-being of Internet users.

True

False

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which one of the following is includeded in Well-designed

Interactivity?

Clear mental model

Feedback

Navigability

Intuitiveness

All of the above

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