Level Up: A legal guide to the video games industry

Level Up: A legal guide to the video games industry

12th Grade

36 Qs

quiz-placeholder

Similar activities

untitled

untitled

2nd Grade - University

32 Qs

Standard 3-Understand the Principles of Earning-Personal Finance

Standard 3-Understand the Principles of Earning-Personal Finance

9th - 12th Grade

33 Qs

Infant Development Study Guide

Infant Development Study Guide

9th - 12th Grade

34 Qs

Trivia Night

Trivia Night

8th - 12th Grade

31 Qs

Cons Ed Wrap Up

Cons Ed Wrap Up

10th - 12th Grade

35 Qs

Unit 2 Sociology Midterm Review

Unit 2 Sociology Midterm Review

12th Grade

40 Qs

Economics: Chapter 2 Test Review

Economics: Chapter 2 Test Review

11th - 12th Grade

37 Qs

Information Technology Career Cluster

Information Technology Career Cluster

6th - 12th Grade

38 Qs

Level Up: A legal guide to the video games industry

Level Up: A legal guide to the video games industry

Assessment

Quiz

Specialty

12th Grade

Medium

Created by

James Phillips

Used 2+ times

FREE Resource

36 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the estimated global video games market value in 2020?

US$300 billion

US$174 billion

US$86.3 billion

US$51.2 billion

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

By what year is the global video games market predicted to exceed US$300 billion?

2020

2021

2025

2030

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

Which segment of the games market had the highest value in 2020 according to the diagram?

Mobile Games

PC Games

Console Games

Boxed & Download PC Games

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

What percentage growth year-over-year did the Mobile Games segment experience according to the diagram?

25.6%

19.6%

21.0%

7.3%

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following factors has NOT been mentioned as a contributor to the explosion in video game sales?

Advances in technology

Accessibility of online gaming

Emergence of major streaming platforms

Reduction in the cost of video game consoles

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the global physical game revenue in 2020 according to the document?

US$ 14.9b

US$ 158b

US$ 128b

US$ 9.4%

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How much was the global digital game revenue in 2020 as reported in the document?

US$ 14.9b

US$ 158b

US$ 128b

US$ 9.4%

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?